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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,561 players on 11,701 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustServer

162.43.79.212:28015 checked 13m ago

moddedoxide
Release date
Next release
In five minutes (10:05 UTC)
Source
Live server queries
Server address
162.43.79.212:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,338

top 69%

Last wipe

53d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 5 slots.
  • It ranks #15,338 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 53d ago.

2. Players

Figure 1: Players on RustServer

Players now and over time, UTC

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608011:0020:0005:0013:0023:0008:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RustServer

4500 · seed 1720921873

Map of RustServer

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1720921873
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer

What the server publishes and what was recorded

Address162.43.79.212:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe5 Sep 2026, 22:12 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average130 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average73 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average17 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does RustServer wipe, and how often?

The rhythm of RustServer's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 53 days 12 hours ago.

About the server

What does the record show for the uptime and current status of RustServer?

This release records RustServer as online. About 11 days 12 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.

How well does RustServer perform?

Average server fps over the last 48 hours was 46, with a low of 24. Buildings, deployables and everything else in the world took the entity count to 115,699. Up to 5,873 MB of memory was used. Players feel low fps and a rising entity count as lag.

In which location is RustServer based?

No region is published by RustServer. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 162.43.79.212:28015 is its address.

Which Rust version is RustServer running?

Rust network protocol 2633 and build 163207 on Linux is the version RustServer runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on RustServer?

RustServer stands at 0 players from 5 slots in this release. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is RustServer placed?

For seven-day player hours, RustServer is ranked #15,338, placing it in the top 69% of all ranked servers.

Tag details

Which Rust Census filters and lists cover RustServer?

The Rust Census lists that RustServer fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on RustServer carry?

These are the tags RustServer publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163207 (Build): Build 163207 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for RustServer?

Size 4,500 and seed 1720921873: that is the procedural map on RustServer, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is RustServer configured, and what rules does it keep?

No gather rate is given in the name of RustServer. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join RustServer?

Enter client.connect 162.43.79.212:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players 5 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs163207Build Build 163207 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.