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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 40,217 players on 11,645 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[JP] Japan Build Server | Creative

162.43.74.201:28025 checked 10m ago

moddedcarbon
Release date
Next release
In five minutes (02:40 UTC)
Source
Live server queries
Server address
162.43.74.201:28025
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 20

5% full

7-day average

1

peak 5

Rank

#3,838

top 17%

Last wipe

20d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 1 players on it, 5% of its 20 slots.
  • Over the last seven days it averaged 1 players, with a peak of 5.
  • It ranks #3,838 of all ranked servers, the top 17%, on player hours over the last seven days.
  • Its current map went up 20d ago.

2. Players

Figure 1: Players on [JP] Japan Build Server | Creative

Players now and over time, UTC

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040003:0012:0021:0007:0016:0001:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

22.9 days

between real wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 7

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 7 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 02:50 UTC20d ago 1 – running 0
Mon 14 Sep, 06:04 UTC43d ago 2 halved by day 7 22.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [JP] Japan Build Server | Creative

1500 · seed 1337

Map of [JP] Japan Build Server | Creative

Table 2: The world

As the server publishes it

MapCustom Map
Size1500
Seed1337

8. Server characteristics

Table 3: Characteristics of [JP] Japan Build Server | Creative

What the server publishes and what was recorded

Address162.43.74.201:28025
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 02:50 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Intoxicated SEA Sandbox - Creative | Build | NoclipEA · groups of 8+ · 9 on average6 / 100
桃乐丝 UKN - 起床 | 死斗 | 训练 | 建筑 | 竞技场EA · groups of 10+ · 9 on average5 / 50
『夜猫子』PVE1000倍/快乐建家/NPC建筑/F1刷物品EA · groups of 100+ · 2 on average2 / 188
風紀委員 堤防部EA · groups of 8+ · 2 on average1 / 30
♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎EA · groups of 8+ · 2 on average0 / 150
【南瓜】Build-TestEA · groups of 8+ · 10 on average9 / 101

10. Quick answers

From the figures on this page.

Wipe schedule

When does [JP] Japan Build Server | Creative wipe, and how often?

The rhythm of [JP] Japan Build Server | Creative's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 20 days 23 hours.

On [JP] Japan Build Server | Creative, what happens on wipe day?

The average busiest point of its recent wipes drew 2 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 7.

Server details

How reliable is [JP] Japan Build Server | Creative, and is it online now?

[JP] Japan Build Server | Creative is online at the time of this release. About 5 days 4 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. First recorded by Rust Census on 13 September 2026.

What does the performance record of [JP] Japan Build Server | Creative show?

The figures for the last 48 hours give an average of 232 server fps and a minimum of 157. Buildings, deployables and everything else in the world took the entity count to 9,847. The peak memory use recorded was 1,674 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does [JP] Japan Build Server | Creative run from?

Its name points to Asia, though [JP] Japan Build Server | Creative publishes no region tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 162.43.74.201:28025 is its address.

Which Rust version is [JP] Japan Build Server | Creative running?

The version in use on [JP] Japan Build Server | Creative is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on [JP] Japan Build Server | Creative?

At counting time [JP] Japan Build Server | Creative recorded 1 players across 20 slots. Averaged over seven days: 1 players, with a peak of 5. An average of 3 players was recorded at 13:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is [JP] Japan Build Server | Creative placed?

For seven-day player hours, [JP] Japan Build Server | Creative is ranked #3,838, placing it in the top 17% of all ranked servers.

Tags, lists

Where does [JP] Japan Build Server | Creative appear among the Rust Census lists and filters?

The Rust Census lists that [JP] Japan Build Server | Creative fits are: Modded Rust servers, counted, Rust build servers: listed and Rust creative servers: live figures. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on [JP] Japan Build Server | Creative?

These are the tags [JP] Japan Build Server | Creative publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on [JP] Japan Build Server | Creative?

The procedural map on [JP] Japan Build Server | Creative is generated by the game, measures 1,500 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.

What settings and rules have been listed for [JP] Japan Build Server | Creative?

The name of [JP] Japan Build Server | Creative carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to [JP] Japan Build Server | Creative?

You can open the console in Rust with F1 and enter client.connect 162.43.74.201:28025; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players 20 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.