Statistical profileOnline
RustServer
162.43.55.219:28015 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
78d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 5 slots.
- It ranks #15,349 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 78d ago.
2. Players
Figure 1: Players on RustServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RustServer
What the server publishes and what was recorded
| Address | 162.43.55.219:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Aug 2026, 07:55 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 153 on average | 36 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 56 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 3 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on RustServer?
With too few wipes of RustServer on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 78 days 20 hours have passed since this world was made.
Server record
How reliable is RustServer, and is it online now?
RustServer is online at the time of this release. By its own reported uptime, it restarted about 9 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.
How well does RustServer perform?
Average server fps over the last 48 hours was 60, with a low of 1. Buildings, deployables and everything else in the world took the entity count to 111,813. The peak memory use recorded was 5,456 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is RustServer based?
A region is not published by RustServer. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 162.43.55.219:28015 is its address.
On which Rust version does RustServer operate?
Rust network protocol 2632 and build 160556 on Linux is the version RustServer runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on RustServer?
RustServer stands at 0 players from 5 slots in this release. The seven-day average for this server is 0 players.
How does RustServer compare with other servers in the rankings?
For seven-day player hours, RustServer is ranked #15,349, placing it in the top 69% of all ranked servers.
Tags, lists
Where does RustServer appear among the Rust Census lists and filters?
Included in these Rust Census lists is RustServer: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on RustServer: what do they indicate?
Read by the game's server browser, RustServer publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2632 (Protocol): Protocol 2632 is required; a different version cannot join; cs160556 (Build): Game build: 160556; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for RustServer?
RustServer runs a procedural map of size 4,500 with seed 23, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is RustServer configured, and what rules does it keep?
The name of RustServer carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join RustServer?
Enter client.connect 162.43.55.219:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players 5 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2632 | Protocol Protocol 2632 is required; a different version cannot join. |
cs160556 | Build Game build: 160556. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.