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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 47,661 players on 11,718 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

testserver

162.43.49.241:28015 checked 29d ago

moddedoxide
Release date
Next release
In five minutes (20:03 UTC)
Source
Live server queries
Server address
162.43.49.241:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#16,853

top 71%

Last wipe

52d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • It ranks #16,853 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 52d ago.

2. Players

Figure 1: Players on testserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of testserver

5000 · seed 2

Map of testserver

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed2
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of testserver

What the server publishes and what was recorded

Address162.43.49.241:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe6 Sep 2026, 14:34 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average4 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average38 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on testserver?

Too few wipes of testserver are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 52 days 9 hours ago.

About the server

What does the record show for the uptime and current status of testserver?

Last seen 29 days 4 hours ago, testserver is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.

Which location does testserver run from?

No region is published by testserver. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 162.43.49.241:28015 it is addressed.

On which Rust version does testserver operate?

This release lists testserver on Rust network protocol 2633 and build 163207, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on testserver?

testserver is offline at present; its last recording was 29 days 4 hours ago.

How does testserver compare with other servers in the rankings?

For seven-day player hours, testserver is ranked #16,853, placing it in the top 71% of all ranked servers.

Tags, lists

Where does testserver appear among the Rust Census lists and filters?

These Rust Census lists include testserver: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on testserver carry?

These are the tags testserver publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): Build 163207 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for testserver?

testserver runs a procedural map of size 5,000 with seed 2, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On testserver, what rules and settings are in force?

No gather rate is recorded for testserver in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to testserver?

Enter client.connect 162.43.49.241:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players Slots: 20.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs163207Build Build 163207 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.