Statistical profileOnline
Zomsaba_RUST3
162.43.37.59:28015 checked 11m ago
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1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#8,303
top 37%
Last wipe
27d ago
no schedule published
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #8,303 of all ranked servers, the top 37%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Zomsaba_RUST3
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 19h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 19h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:14 UTC FW27d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Zomsaba_RUST3
What the server publishes and what was recorded
| Address | 162.43.37.59:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 21:14 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 52 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 51 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 55 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 12 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 8 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does Zomsaba_RUST3 wipe, and how often?
Once a month, and only with the force wipe, does Zomsaba_RUST3 wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 27 days 2 hours.
On Zomsaba_RUST3, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. 29 hours after the latest wipe, the crowd peaked.
Server record
Is Zomsaba_RUST3 up, and how well has it held up?
At the latest check, Zomsaba_RUST3 was online. About 59 minutes ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 13 September 2026.
Does Zomsaba_RUST3 hold a steady frame rate and connection?
Average server fps over the last 48 hours was 107, with a low of 61. Buildings, deployables and everything else in the world took the entity count to 94,077. The peak memory use recorded was 2,747 MB. Players feel low fps and a rising entity count as lag.
In which location is Zomsaba_RUST3 based?
No region is given by Zomsaba_RUST3. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 162.43.37.59:28015 it is addressed.
Which Rust version is Zomsaba_RUST3 running?
Rust network protocol 2635 and build 168909 on Linux is the version Zomsaba_RUST3 runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does Zomsaba_RUST3 carry?
Zomsaba_RUST3 stands at 0 players from 20 slots in this release. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 10:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is Zomsaba_RUST3 placed?
The rank for Zomsaba_RUST3 is #8,303 on seven-day player hours, in the top 37% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Zomsaba_RUST3?
Included in these Rust Census lists is Zomsaba_RUST3: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Zomsaba_RUST3 carry?
Read by the game's server browser, Zomsaba_RUST3 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): Slots: 20; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for Zomsaba_RUST3?
Size 4,000 and seed 19686: that is the procedural map on Zomsaba_RUST3, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Zomsaba_RUST3, what rules and settings are in force?
No gather rate is recorded for Zomsaba_RUST3 in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join Zomsaba_RUST3?
Enter client.connect 162.43.37.59:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players Slots: 20. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.