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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,381 players on 11,806 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust Server

162.43.30.52:28015 checked 6m ago

moddedoxidepve
Release date
Next release
In five minutes (21:20 UTC)
Source
Live server queries
Server address
162.43.30.52:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak 1

Rank

#12,141

top 55%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 1 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #12,141 of all ranked servers, the top 55%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on Rust Server

Players now and over time, UTC

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040022:0007:0016:0001:0010:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:08 UTC26d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Server

3000 · seed 50000

Map of Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rust Server

What the server publishes and what was recorded

Address162.43.30.52:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 08:08 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 247 on average235 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average265 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average101 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average20 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average60 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average39 / 100

10. Quick answers

From the figures on this page.

Wipe records

When does Rust Server wipe, and how often?

Too few wipes of Rust Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 26 days 13 hours ago.

On Rust Server, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 4 hours passed before the crowd peaked.

Server record

How reliable is Rust Server, and is it online now?

At the latest check, Rust Server was online. By its own reported uptime, it restarted about 5 days 17 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of Rust Server show?

Average server fps over the last 48 hours was 176, with a low of 106. Buildings, deployables and everything else in the world took the entity count to 49,009. Up to 2,467 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does Rust Server run from?

A region is not published by Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 162.43.30.52:28015 it is addressed.

What version of Rust has been recorded on Rust Server?

The version in use on Rust Server is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does Rust Server carry?

Rust Server stands at 0 players from 1 slots in this release. Averaged over seven days: 0 players, with a peak of 1. An average of 0 players was recorded at 14:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is Rust Server placed?

For seven-day player hours, Rust Server is ranked #12,141, placing it in the top 55% of all ranked servers.

Lists and tags

Where does Rust Server appear among the Rust Census lists and filters?

These Rust Census lists include Rust Server: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Rust Server: what do they indicate?

These are the tags Rust Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on Rust Server?

Size 3,000 and seed 50000: that is the procedural map on Rust Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On Rust Server, what rules and settings are in force?

No gather rate is recorded for Rust Server in its name. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to Rust Server?

Enter client.connect 162.43.30.52:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players Slots: 1.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.