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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 78,042 players on 11,789 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustServer

162.43.28.91:28015 checked 12m ago

moddedoxide
Release date
Next release
In five minutes (14:11 UTC)
Source
Live server queries
Server address
162.43.28.91:28015
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 3

0% full

7-day average

0

peak –

Rank

#15,432

top 69%

Last wipe

22d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 3 slots.
  • It ranks #15,432 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on RustServer

Players now and over time, UTC

AveragePeak
0123415:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020015:0000:0009:0018:0003:0012:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RustServer

3000 · seed 19686

Map of RustServer

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed19686
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer

What the server publishes and what was recorded

Address162.43.28.91:28015
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 23:17 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average183 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average142 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average43 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for RustServer: what is it?

With too few wipes of RustServer on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 22 days 15 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of RustServer?

RustServer is online at the time of this release. About 10 days 18 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 5 October 2026.

Does RustServer hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 109; the lowest reading was 64. The world carried up to 49,720 entities, including buildings, deployables and all else. Memory use reached 2,949 MB at its peak. Players feel low fps and a rising entity count as lag.

What location has been recorded for RustServer?

A region is not published by RustServer. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 162.43.28.91:28015 it is addressed.

On which Rust version does RustServer operate?

Rust network protocol 2634 and build 167781 on Linux is the version RustServer runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for RustServer?

The present count is 0 players on RustServer, out of 3 slots. Averaged across seven days, the count is 0 players.

What position does RustServer hold in the server rankings?

For seven-day player hours, RustServer is ranked #15,432, placing it in the top 69% of all ranked servers.

Lists and tags

Where does RustServer appear among the Rust Census lists and filters?

The Rust Census lists that RustServer fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on RustServer carry?

Read by the game's server browser, RustServer publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp3 (Max players): Slots: 3; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for RustServer?

Size 3,000 and seed 19686: that is the procedural map on RustServer, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is RustServer configured, and what rules does it keep?

No gather rate is given in the name of RustServer. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to RustServer?

Enter client.connect 162.43.28.91:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp3,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp3Max players Slots: 3.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Game build: 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.