Statistical profileOffline
UMAISAKEUMAISAKE
162.43.26.65:28015 checked 5d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,353
top 69%
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,353 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 10d ago.
2. Players
Figure 1: Players on UMAISAKEUMAISAKE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
0.9 days
between real wipes
On rhythm
25%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 02:12 UTC10d ago | 1 | – | running | 1 |
| Sun 18 Oct, 13:17 UTC10d ago | 1 | – | 0.5 days | 0 |
| Sat 17 Oct, 10:18 UTC11d ago | 1 | – | 1.1 days | 1 |
| Fri 16 Oct, 13:40 UTC12d ago | 1 | – | 0.9 days | 1 |
| Sun 11 Oct, 22:45 UTC17d ago | 1 | held half | 4.6 days | 0 |
| Sat 10 Oct, 15:34 UTC18d ago | 1 | – | 1.3 days | 1 |
| Fri 9 Oct, 16:06 UTC19d ago | 1 | – | 1 days | 1 |
| Fri 9 Oct, 02:57 UTC19d ago | 1 | – | 0.5 days | 0 |
| Thu 8 Oct, 13:08 UTC20d ago | 1 | – | 0.6 days | 0 |
| Mon 5 Oct, 08:49 UTC23d ago | 1 | – | 3.2 days | 0 |
| Thu 24 Sep, 03:18 UTC34d ago | 1 | halved by day 9 | 11.2 days | 0 |
| Mon 21 Sep, 15:02 UTC37d ago | 2 | held half | 2.5 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of UMAISAKEUMAISAKE
5000 · seed 753808557
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 753808557 |
8. Server characteristics
Table 3: Characteristics of UMAISAKEUMAISAKE
What the server publishes and what was recorded
| Address | 162.43.26.65:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 02:12 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 28 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 33 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 3 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 0 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does UMAISAKEUMAISAKE wipe, and how often?
No next wipe can be predicted for UMAISAKEUMAISAKE, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 10 days.
On UMAISAKEUMAISAKE, what happens on wipe day?
Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server record
What does the record show for the uptime and current status of UMAISAKEUMAISAKE?
Last seen 5 days 13 hours ago, UMAISAKEUMAISAKE is offline in this release. 1 of 168 hours on across the last 7 full days gives an uptime of 1%. It was first seen by Rust Census on 21 September 2026.
Which location does UMAISAKEUMAISAKE run from?
No region is published by UMAISAKEUMAISAKE. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 162.43.26.65:28015 is its address.
On which Rust version does UMAISAKEUMAISAKE operate?
The version in use on UMAISAKEUMAISAKE is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does UMAISAKEUMAISAKE carry?
UMAISAKEUMAISAKE is offline at present; its last recording was 5 days 13 hours ago. The seven-day average for this server is 0 players.
How does UMAISAKEUMAISAKE compare with other servers in the rankings?
For seven-day player hours, UMAISAKEUMAISAKE is ranked #15,353, placing it in the top 69% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover UMAISAKEUMAISAKE?
The Rust Census lists that UMAISAKEUMAISAKE fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on UMAISAKEUMAISAKE?
These are the tags UMAISAKEUMAISAKE publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on UMAISAKEUMAISAKE?
The procedural map on UMAISAKEUMAISAKE is generated by the game, measures 5,000 and carries seed 753808557. Size and seed together fix the map, so you can view it on RustMaps from this page.
On UMAISAKEUMAISAKE, what rules and settings are in force?
No gather rate is given in the name of UMAISAKEUMAISAKE. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to UMAISAKEUMAISAKE?
You can open the console in Rust with F1 and enter client.connect 162.43.26.65:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.