Statistical profileOnline
Rust Server
162.43.17.21:28015 checked 8m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 42d ago.
2. Players
Figure 1: Players on Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Rust Server
What the server publishes and what was recorded
| Address | 162.43.17.21:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Sep 2026, 06:42 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 194 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 0 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 78 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 44 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 268 / 700 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Rust Server?
The rhythm of Rust Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 42 days 7 hours.
Server details
What does the record show for the uptime and current status of Rust Server?
Rust Server is online at the time of this release. About 11 days 15 hours ago is when it last restarted, according to the uptime it reports. A total of 146 of 168 hours were up over 7 full days, which is 87% of the time. The first sighting of it by Rust Census was on 17 September 2026.
What does the performance record of Rust Server show?
The figures for the last 48 hours give an average of 188 server fps and a minimum of 129. Buildings, deployables and everything else in the world took the entity count to 48,668. Up to 7,114 MB of memory was used. Players feel low fps and a rising entity count as lag.
What location has been recorded for Rust Server?
No region is published by Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 162.43.17.21:28015 it is addressed.
What version of Rust has been recorded on Rust Server?
Rust network protocol 2633 and build 163794 on Linux is the version Rust Server runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does Rust Server carry?
The present count is 0 players on Rust Server, out of 50 slots. Averaged across seven days, the count is 0 players.
What position does Rust Server hold in the server rankings?
For seven-day player hours, Rust Server is ranked #15,335, placing it in the top 69% of all ranked servers.
Tags, lists
Where does Rust Server appear among the Rust Census lists and filters?
These Rust Census lists include Rust Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Rust Server: what do they indicate?
These are the tags Rust Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on Rust Server?
Size 3,000 and seed 50000: that is the procedural map on Rust Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On Rust Server, what rules and settings are in force?
The name of Rust Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Rust Server?
You can open the console in Rust with F1 and enter client.connect 162.43.17.21:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163794 | Build The server runs game build 163794. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.