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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 84,816 players on 11,846 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust Server

162.43.17.108:28015 checked 8m ago

moddedoxide
Release date
Next release
In five minutes (14:55 UTC)
Source
Live server queries
Server address
162.43.17.108:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 4

Rank

#4,737

top 21%

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 4.
  • It ranks #4,737 of all ranked servers, the top 21%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on Rust Server

Players now and over time, UTC

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020015:0000:0009:0019:0004:0013:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

5

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:30 UTC27d ago 5 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Server

5000 · seed 2053976856

Map of Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed2053976856
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rust Server

What the server publishes and what was recorded

Address162.43.17.108:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 12:04 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average168 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average82 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average100 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average248 / 700

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Rust Server?

Too few wipes of Rust Server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 27 days 2 hours have passed since this world was made.

How is wipe day run on Rust Server?

The average busiest point of its recent wipes drew 5 players. On the latest wipe, 45 hours passed before the crowd peaked.

About the server

How reliable is Rust Server, and is it online now?

Rust Server is online at the time of this release. The uptime it reports puts the last restart at about 7 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.

Does Rust Server hold a steady frame rate and connection?

Average server fps over the last 48 hours was 94, with a low of 62. Buildings, deployables and everything else in the world took the entity count to 151,341. Up to 3,849 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for Rust Server?

No region is given by Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 162.43.17.108:28015 is its address.

Which Rust version is Rust Server running?

Rust network protocol 2635 and build 168909 on Linux is the version Rust Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does Rust Server carry?

Rust Server stands at 0 players from 50 slots in this release. Averaged over seven days: 0 players, with a peak of 4. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 3 players.

In the rankings of Rust servers, where is Rust Server placed?

The rank for Rust Server is #4,737 on seven-day player hours, in the top 21% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Rust Server?

These Rust Census lists include Rust Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Rust Server?

Read by the game's server browser, Rust Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on Rust Server?

The procedural map on Rust Server is generated by the game, measures 5,000 and carries seed 2053976856. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Rust Server?

No gather rate is given in the name of Rust Server. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to Rust Server?

You can open the console in Rust with F1 and enter client.connect 162.43.17.108:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.