Statistical profileOnline
Rust Serverr
162.43.16.27:28015 checked 12m ago
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1. Main points
Players now
0/ 2
0% full
7-day average
0
peak 2
Rank
#5,020
top 23%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 2 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #5,020 of all ranked servers, the top 23%, on player hours over the last seven days.
- Its current map went up 1d ago.
2. Players
Figure 1: Players on Rust Serverr
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
15 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
50%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 01:50 UTC1d ago | – | – | running | 0 |
| Sat 3 Oct, 05:07 UTC25d ago | 1 | held half | 23.9 days | 0 |
| Fri 2 Oct, 16:20 UTC26d ago | 1 | – | 0.5 days | 0 |
| Thu 17 Sep, 15:55 UTC41d ago | 1 | halved by day 1 | 15 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Rust Serverr
What the server publishes and what was recorded
| Address | 162.43.16.27:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 01:50 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 248 on average | 310 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 239 on average | 149 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 103 on average | 143 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 13 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 60 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 17 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Rust Serverr: what is it?
Rust Serverr wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 46 hours have passed since this world was made.
On Rust Serverr, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 1.
About the server
What does the record show for the uptime and current status of Rust Serverr?
This release records Rust Serverr as online. About 37 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 112 of them, or 67%. The first sighting of it by Rust Census was on 17 September 2026.
What does the performance record of Rust Serverr show?
Average server fps over the last 48 hours was 160, with a low of 108. Buildings, deployables and everything else in the world took the entity count to 63,870. The peak memory use recorded was 2,484 MB. Players feel low fps and a rising entity count as lag.
In which location is Rust Serverr based?
No region is given by Rust Serverr. Rust Census does not look up where the machine stands; it shows where a server says it is. At 162.43.16.27:28015 it is addressed.
On which Rust version does Rust Serverr operate?
This release lists Rust Serverr on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on Rust Serverr?
At counting time Rust Serverr recorded 0 players across 2 slots. Averaged over seven days: 0 players, with a peak of 2. An average of 2 players was recorded at 17:00 UTC, the busiest hour of the last 48.
How does Rust Serverr compare with other servers in the rankings?
For seven-day player hours, Rust Serverr is ranked #5,020, placing it in the top 23% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Rust Serverr?
These Rust Census lists include Rust Serverr: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by each tag shown on Rust Serverr?
Read by the game's server browser, Rust Serverr publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Rust Serverr?
The procedural map on Rust Serverr is generated by the game, measures 3,400 and carries seed 50000. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Rust Serverr?
No gather rate is given in the name of Rust Serverr. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join Rust Serverr?
You can open the console in Rust with F1 and enter client.connect 162.43.16.27:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp2 | Max players 2 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.