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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 45,884 players on 11,696 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust Serverr

162.43.16.27:28015 checked 12m ago

moddedoxidepve
Release date
Next release
In five minutes (00:40 UTC)
Source
Live server queries
Server address
162.43.16.27:28015
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak 2

Rank

#5,020

top 23%

Last wipe

1d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 2 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #5,020 of all ranked servers, the top 23%, on player hours over the last seven days.
  • Its current map went up 1d ago.

2. Players

Figure 1: Players on Rust Serverr

Players now and over time, UTC

AveragePeak
00.511.5209:0016:0000:0007:0015:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040009:0016:0000:0007:0015:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

15 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

50%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 3 OctFri 2 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 01:50 UTC1d ago – – running 0
Sat 3 Oct, 05:07 UTC25d ago 1 held half 23.9 days 0
Fri 2 Oct, 16:20 UTC26d ago 1 – 0.5 days 0
Thu 17 Sep, 15:55 UTC41d ago 1 halved by day 1 15 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Serverr

3400 · seed 50000

Map of Rust Serverr

Table 2: The world

As the server publishes it

MapProcedural Map
Size3400
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rust Serverr

What the server publishes and what was recorded

Address162.43.16.27:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 01:50 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 248 on average310 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 239 on average149 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average143 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average13 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average60 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average17 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Rust Serverr: what is it?

Rust Serverr wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 46 hours have passed since this world was made.

On Rust Serverr, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 1.

About the server

What does the record show for the uptime and current status of Rust Serverr?

This release records Rust Serverr as online. About 37 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 112 of them, or 67%. The first sighting of it by Rust Census was on 17 September 2026.

What does the performance record of Rust Serverr show?

Average server fps over the last 48 hours was 160, with a low of 108. Buildings, deployables and everything else in the world took the entity count to 63,870. The peak memory use recorded was 2,484 MB. Players feel low fps and a rising entity count as lag.

In which location is Rust Serverr based?

No region is given by Rust Serverr. Rust Census does not look up where the machine stands; it shows where a server says it is. At 162.43.16.27:28015 it is addressed.

On which Rust version does Rust Serverr operate?

This release lists Rust Serverr on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on Rust Serverr?

At counting time Rust Serverr recorded 0 players across 2 slots. Averaged over seven days: 0 players, with a peak of 2. An average of 2 players was recorded at 17:00 UTC, the busiest hour of the last 48.

How does Rust Serverr compare with other servers in the rankings?

For seven-day player hours, Rust Serverr is ranked #5,020, placing it in the top 23% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Rust Serverr?

These Rust Census lists include Rust Serverr: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by each tag shown on Rust Serverr?

Read by the game's server browser, Rust Serverr publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for Rust Serverr?

The procedural map on Rust Serverr is generated by the game, measures 3,400 and carries seed 50000. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Rust Serverr?

No gather rate is given in the name of Rust Serverr. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join Rust Serverr?

You can open the console in Rust with F1 and enter client.connect 162.43.16.27:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players 2 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.