Statistical profileOnline
Uncle Sams vanilla 50% upkeep
162.39.48.96:28015 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,284
top 69%
Last wipe
28d ago
no schedule published
Next wipe
6d 17h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 500 slots.
- It ranks #15,284 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Uncle Sams vanilla 50% upkeep
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 17h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 17h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:51 UTC FW28d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Uncle Sams vanilla 50% upkeep
4250 · seed 2128199742
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 2128199742 |
8. Server characteristics
Table 4: Characteristics of Uncle Sams vanilla 50% upkeep
What the server publishes and what was recorded
| Address | 162.39.48.96:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:51 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 15 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 28 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 9 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 38 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 156 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does Uncle Sams vanilla 50% upkeep wipe, and how often?
The force wipe is the only wipe Uncle Sams vanilla 50% upkeep takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 28 days 6 hours.
On Uncle Sams vanilla 50% upkeep, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. 6 hours after the latest wipe, the crowd peaked.
About the server
Is Uncle Sams vanilla 50% upkeep up, and how well has it held up?
At the latest check, Uncle Sams vanilla 50% upkeep was online. About 2 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.
How well does Uncle Sams vanilla 50% upkeep perform?
The figures for the last 48 hours give an average of 230 server fps and a minimum of 102. The world carried up to 102,660 entities, including buildings, deployables and all else. Memory use reached 3,677 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Uncle Sams vanilla 50% upkeep?
No region is published by Uncle Sams vanilla 50% upkeep. Rust Census does not look up where the machine stands; it shows where a server says it is. At 162.39.48.96:28015 it is addressed.
Which Rust version is Uncle Sams vanilla 50% upkeep running?
This release lists Uncle Sams vanilla 50% upkeep on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for Uncle Sams vanilla 50% upkeep?
At counting time Uncle Sams vanilla 50% upkeep recorded 0 players across 500 slots. The seven-day average for this server is 0 players.
How does Uncle Sams vanilla 50% upkeep compare with other servers in the rankings?
For seven-day player hours, Uncle Sams vanilla 50% upkeep is ranked #15,284, placing it in the top 69% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Uncle Sams vanilla 50% upkeep?
These Rust Census lists include Uncle Sams vanilla 50% upkeep: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on Uncle Sams vanilla 50% upkeep: what do they indicate?
Read by the game's server browser, Uncle Sams vanilla 50% upkeep publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for Uncle Sams vanilla 50% upkeep?
Size 4,250 and seed 2128199742: that is the procedural map on Uncle Sams vanilla 50% upkeep, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is Uncle Sams vanilla 50% upkeep configured, and what rules does it keep?
The name of Uncle Sams vanilla 50% upkeep carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join Uncle Sams vanilla 50% upkeep?
Enter client.connect 162.39.48.96:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://unclesamsgaming.com/ is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp500 | Max players 500 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.