Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 83,167 players on 11,844 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

GCSA Rust Server

162.252.86.114:50008 checked 14m ago

moddedcarbon
Release date
Next release
In five minutes (14:45 UTC)
Source
Live server queries
Server address
162.252.86.114:50008
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,335

top 69%

Last wipe

13d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 5 slots.
  • It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on GCSA Rust Server

Players now and over time, UTC

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510015:0000:0009:0019:0004:0013:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:19 UTC13d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of GCSA Rust Server

5000 · seed 17762077

Map of GCSA Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed17762077
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of GCSA Rust Server

What the server publishes and what was recorded

Address162.252.86.114:50008
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 12:19 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average174 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average143 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average78 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average62 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average241 / 700

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on GCSA Rust Server?

With too few wipes of GCSA Rust Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 13 days 2 hours.

How is wipe day run on GCSA Rust Server?

The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of GCSA Rust Server?

This release records GCSA Rust Server as online. By its own reported uptime, it restarted about 13 days ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.

Does GCSA Rust Server hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 84; the lowest reading was 76. The world carried up to 140,187 entities, including buildings, deployables and all else. Memory use reached 6,779 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

Which location does GCSA Rust Server run from?

A region is not published by GCSA Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 162.252.86.114:50008 is its address.

On which Rust version does GCSA Rust Server operate?

The version in use on GCSA Rust Server is Rust network protocol 2634 and build 167781 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does GCSA Rust Server carry?

GCSA Rust Server stands at 0 players from 5 slots in this release. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is GCSA Rust Server placed?

The rank for GCSA Rust Server is #15,335 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover GCSA Rust Server?

The Rust Census lists that GCSA Rust Server fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on GCSA Rust Server: what do they indicate?

Read by the game's server browser, GCSA Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on GCSA Rust Server?

The procedural map on GCSA Rust Server is generated by the game, measures 5,000 and carries seed 17762077. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is GCSA Rust Server configured, and what rules does it keep?

The name of GCSA Rust Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join GCSA Rust Server?

You can open the console in Rust with F1 and enter client.connect 162.252.86.114:50008; or press Launch Rust and join on this page, and you are connected through Steam. http://mygcsa.com is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players Slots: 5.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Game build: 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.