Statistical profileOnline
Atlântida Perdida PvE [Açores/PT]
162.19.81.110:2530 checked 9m ago
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1. Main points
Players now
0/ 150
0% full
7-day average
0
peak 1
Rank
#14,509
top 65%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 150 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,509 of all ranked servers, the top 65%, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on Atlântida Perdida PvE [Açores/PT]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
5 days
between real wipes
Wipe-day peak
3
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 19:58 UTC23d ago | 4 | – | running | 0 |
| Thu 1 Oct, 18:50 UTC FW28d ago | 2 | held half | 5 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Atlântida Perdida PvE [Açores/PT]
What the server publishes and what was recorded
| Address | 162.19.81.110:2530 |
|---|---|
| Region | – |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 19:58 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 71 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 119 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 43 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 129 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 349 / 350 |
10. Quick answers
From the figures on this page.
Wipe details
When does Atlântida Perdida PvE [Açores/PT] wipe, and how often?
With too few wipes of Atlântida Perdida PvE [Açores/PT] on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 23 days 1 hours have passed since this world was made.
What should you expect on wipe day at Atlântida Perdida PvE [Açores/PT]?
An average of 3 players attended at peak across recent wipes. On the latest wipe, 7 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
About the server
How reliable is Atlântida Perdida PvE [Açores/PT], and is it online now?
At the latest check, Atlântida Perdida PvE [Açores/PT] was online. The uptime it reports puts the last restart at about 2 days 16 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of Atlântida Perdida PvE [Açores/PT] show?
Over the last 48 hours, server fps averaged 132; the lowest reading was 25. Buildings, deployables and everything else in the world took the entity count to 120,875. Memory use reached 6,742 MB at its peak. Players feel low fps and a rising entity count as lag.
In which location is Atlântida Perdida PvE [Açores/PT] based?
No region is given by Atlântida Perdida PvE [Açores/PT]. Rust Census does not look up where the machine stands; it shows where a server says it is. At 162.19.81.110:2530 it is addressed.
What version of Rust has been recorded on Atlântida Perdida PvE [Açores/PT]?
Rust network protocol 2635 and build 168909 on Linux is the version Atlântida Perdida PvE [Açores/PT] runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on Atlântida Perdida PvE [Açores/PT]?
The present count is 0 players on Atlântida Perdida PvE [Açores/PT], out of 150 slots. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 08:00 UTC, with an average of 0 players.
How does Atlântida Perdida PvE [Açores/PT] compare with other servers in the rankings?
The rank for Atlântida Perdida PvE [Açores/PT] is #14,509 on seven-day player hours, in the top 65% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Atlântida Perdida PvE [Açores/PT]?
The Rust Census lists that Atlântida Perdida PvE [Açores/PT] fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Atlântida Perdida PvE [Açores/PT]?
These are the tags Atlântida Perdida PvE [Açores/PT] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on Atlântida Perdida PvE [Açores/PT]?
Atlântida Perdida PvE [Açores/PT] runs a procedural map of size 4,000 with seed 12345, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Atlântida Perdida PvE [Açores/PT] configured, and what rules does it keep?
No gather rate is recorded for Atlântida Perdida PvE [Açores/PT] in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to Atlântida Perdida PvE [Açores/PT]?
You can open the console in Rust with F1 and enter client.connect 162.19.81.110:2530; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp150 | Max players 150 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.