Statistical profileOnline
Theos Epic Server Trade Mark
162.19.159.136:23963 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,414
top 69%
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 40 slots.
- It ranks #15,414 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 9d ago.
2. Players
Figure 1: Players on Theos Epic Server Trade Mark
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.6 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
5
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 17:49 UTC9d ago | 1 | – | running | 2 |
| Sun 18 Oct, 01:22 UTC9d ago | 2 | – | 0.7 days | 1 |
| Thu 15 Oct, 13:17 UTC12d ago | 11 | held half | 2.5 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Theos Epic Server Trade Mark
What the server publishes and what was recorded
| Address | 162.19.159.136:23963 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 17:49 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 162 on average | 35 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 51 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 38 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6 / 200 |
| CSL Scenery Budget Test | groups of 8+ · 85 on average | 0 / 500 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Theos Epic Server Trade Mark?
Wipes on Theos Epic Server Trade Mark fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 9 days 7 hours ago.
On Theos Epic Server Trade Mark, what happens on wipe day?
The average busiest point of its recent wipes drew 5 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
How reliable is Theos Epic Server Trade Mark, and is it online now?
Theos Epic Server Trade Mark is online at the time of this release. The uptime it reports puts the last restart at about 2 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 15 October 2026.
What does the performance record of Theos Epic Server Trade Mark show?
Average server fps over the last 48 hours was 238, with a low of 230. The world carried up to 19,508 entities, including buildings, deployables and all else. The peak memory use recorded was 2,890 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is Theos Epic Server Trade Mark based?
No region is given by Theos Epic Server Trade Mark. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 162.19.159.136:23963 is its address.
What version of Rust has been recorded on Theos Epic Server Trade Mark?
This release lists Theos Epic Server Trade Mark on Rust network protocol 2635 and build 167781, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does Theos Epic Server Trade Mark carry?
Theos Epic Server Trade Mark stands at 0 players from 40 slots in this release. This release gives a seven-day average of 0 players.
What position does Theos Epic Server Trade Mark hold in the server rankings?
The rank for Theos Epic Server Trade Mark is #15,414 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
Where does Theos Epic Server Trade Mark appear among the Rust Census lists and filters?
Included in these Rust Census lists is Theos Epic Server Trade Mark: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Theos Epic Server Trade Mark carry?
These are the tags Theos Epic Server Trade Mark publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for Theos Epic Server Trade Mark?
Size 1,750 and seed 67: that is the procedural map on Theos Epic Server Trade Mark, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The name of the map is listed as: Custom Map.
What settings and rules have been listed for Theos Epic Server Trade Mark?
The name of Theos Epic Server Trade Mark carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join Theos Epic Server Trade Mark?
Enter client.connect 162.19.159.136:23963 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs167781 | Build Game build: 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.