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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,284 players on 11,675 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Jack's Private World

161.115.115.3:28015 checked 16d ago

moddedcarbon
Release date
Next release
In five minutes (10:10 UTC)
Source
Live server queries
Server address
161.115.115.3:28015
First recorded
7 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 8

25% full

7-day average

0

peak –

Rank

#12,076

top 55%

Last wipe

20d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 2 players on it, 25% of its 8 slots.
  • It ranks #12,076 of all ranked servers, the top 55%, on player hours over the last seven days.
  • Its current map went up 20d ago.

2. Players

Figure 1: Players on Jack's Private World

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct14 Oct16 Oct18 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:09 UTC20d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Jack's Private World

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Jack's Private World

What the server publishes and what was recorded

Address161.115.115.3:28015
Region–
Max players8
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 20:09 UTC
Hostname–
First seen7 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 162 on average35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average39 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average7 / 200
CSL Scenery Budget Testgroups of 8+ · 85 on average0 / 500

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Jack's Private World: what is it?

Too few wipes of Jack's Private World are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 20 days 5 hours have passed since this world was made.

On Jack's Private World, what happens on wipe day?

Recent wipes drew an average peak of 1 players. 9 hours after the latest wipe, the crowd peaked.

About the server

What does the record show for the uptime and current status of Jack's Private World?

Jack's Private World is offline at the time of this release; it was last seen 16 days 15 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 7 October 2026.

In which location is Jack's Private World based?

No region is given by Jack's Private World. Rust Census does not look up where the machine stands; it shows where a server says it is. 161.115.115.3:28015 is its address.

On which Rust version does Jack's Private World operate?

The version in use on Jack's Private World is Rust network protocol 2634 and build 167398 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on Jack's Private World?

The last count for Jack's Private World was 16 days 15 hours ago; it is offline at present.

How does Jack's Private World compare with other servers in the rankings?

For seven-day player hours, Jack's Private World is ranked #12,076, placing it in the top 55% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Jack's Private World?

These Rust Census lists include Jack's Private World: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on Jack's Private World: what do they indicate?

These are the tags Jack's Private World publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp8 (Max players): Slots: 8; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for Jack's Private World?

Jack's Private World runs a procedural map, which the game generates.

What settings and rules have been listed for Jack's Private World?

The name of Jack's Private World carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join Jack's Private World?

You can open the console in Rust with F1 and enter client.connect 161.115.115.3:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp8,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp8Max players Slots: 8.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167398Build Build 167398 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.