Statistical profileOffline
MyServer (TEST)
161.104.106.177:28015 checked 2d ago
Connect to this server
1. Main points
Players now
1/ 100
1% full
7-day average
1
peak 1
Rank
#11,466
top 51%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #11,466 of all ranked servers, the top 51%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on MyServer (TEST)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of MyServer (TEST)
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of MyServer (TEST)
What the server publishes and what was recorded
| Address | 161.104.106.177:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 10 max |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 16:09 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 181 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 244 on average | 314 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 108 on average | 68 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 35 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 55 on average | 46 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 87 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for MyServer (TEST): what is it?
With too few wipes of MyServer (TEST) on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 3 days 2 hours ago.
Server record
What does the record show for the uptime and current status of MyServer (TEST)?
MyServer (TEST) is offline at the time of this release; it was last seen 2 days 21 hours ago. A total of 0 of 48 hours were up over 2 full days, which is 0% of the time. It was first seen by Rust Census on 26 October 2026.
Which location does MyServer (TEST) run from?
A region is not published by MyServer (TEST). Rust Census does not look up where the machine stands; it shows where a server says it is. 161.104.106.177:28015 is its address.
What version of Rust has been recorded on MyServer (TEST)?
Rust network protocol 2635 and build 168909 on Windows is the version MyServer (TEST) runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on MyServer (TEST)?
MyServer (TEST) is offline at present; its last recording was 2 days 21 hours ago. This release records a seven-day average of 1 players and a peak of 1.
How does MyServer (TEST) compare with other servers in the rankings?
The rank for MyServer (TEST) is #11,466 on seven-day player hours, in the top 51% of ranked servers.
Tags, lists
Where does MyServer (TEST) appear among the Rust Census lists and filters?
Included in these Rust Census lists is MyServer (TEST): Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The tags on MyServer (TEST): what do they indicate?
Read by the game's server browser, MyServer (TEST) publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp100 (Max players): Slots: 100; ts10 (Group limit): The limit is 10 players per team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
How is MyServer (TEST) configured, and what rules does it keep?
No gather rate is given in the name of MyServer (TEST). The group limit is 10 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server does not run VAC, Valve's anti-cheat.
Join details
What is the way to join MyServer (TEST)?
You can open the console in Rust with F1 and enter client.connect 161.104.106.177:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp100 | Max players Slots: 100. |
ts10 | Group limit The limit is 10 players per team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.