Statistical profileOnline
Rirenza-SV-RUST
160.251.50.227:27485 checked 15m ago
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1. Main points
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,276
top 69%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 30 slots.
- It ranks #15,276 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on Rirenza-SV-RUST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
3
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 05:31 UTC17d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rirenza-SV-RUST
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rirenza-SV-RUST
What the server publishes and what was recorded
| Address | 160.251.50.227:27485 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 05:31 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 37 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 75 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 30 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 83 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 302 / 310 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Rirenza-SV-RUST: what is it?
The rhythm of Rirenza-SV-RUST's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 17 days 17 hours ago.
What should you expect on wipe day at Rirenza-SV-RUST?
The average busiest point of its recent wipes drew 3 players. 2 hours after the latest wipe, the crowd peaked.
Server record
How reliable is Rirenza-SV-RUST, and is it online now?
At the latest check, Rirenza-SV-RUST was online. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.
Which location does Rirenza-SV-RUST run from?
A region is not published by Rirenza-SV-RUST. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 160.251.50.227:27485 it is addressed.
On which Rust version does Rirenza-SV-RUST operate?
This release lists Rirenza-SV-RUST on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for Rirenza-SV-RUST?
The present count is 0 players on Rirenza-SV-RUST, out of 30 slots. The seven-day average for this server is 0 players.
How does Rirenza-SV-RUST compare with other servers in the rankings?
For seven-day player hours, Rirenza-SV-RUST is ranked #15,276, placing it in the top 69% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Rirenza-SV-RUST?
The Rust Census lists that Rirenza-SV-RUST fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Rirenza-SV-RUST?
Read by the game's server browser, Rirenza-SV-RUST publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): Slots: 30; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for Rirenza-SV-RUST?
The game generates the procedural map on Rirenza-SV-RUST.
How is Rirenza-SV-RUST configured, and what rules does it keep?
No gather rate is recorded for Rirenza-SV-RUST in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to Rirenza-SV-RUST?
Enter client.connect 160.251.50.227:27485 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp30 | Max players Slots: 30. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.