Statistical profileOnline
GUILD_SAGI_NI_CHUI
160.251.253.155:28015 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 16
0% full
7-day average
1
peak 6
Rank
#3,817
top 17%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 16 slots.
- Over the last seven days it averaged 1 players, with a peak of 6.
- It ranks #3,817 of all ranked servers, the top 17%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on GUILD_SAGI_NI_CHUI
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
7
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:39 UTC27d ago | 7 | – | running | 0 |
| Sun 27 Sep, 11:58 UTC32d ago | 7 | held half | 4.9 days | 5 |
| Fri 25 Sep, 12:33 UTC34d ago | 7 | – | 2 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of GUILD_SAGI_NI_CHUI
What the server publishes and what was recorded
| Address | 160.251.253.155:28015 |
|---|---|
| Region | – |
| Max players | 16 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 10:39 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 35 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 58 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 21 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 60 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 254 / 310 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for GUILD_SAGI_NI_CHUI: what is it?
No next wipe can be predicted for GUILD_SAGI_NI_CHUI, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 27 days 12 hours ago.
How is wipe day run on GUILD_SAGI_NI_CHUI?
Recent wipes drew an average peak of 7 players. 2 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
Server details
What does the record show for the uptime and current status of GUILD_SAGI_NI_CHUI?
GUILD_SAGI_NI_CHUI is online at the time of this release. The uptime it reports puts the last restart at about 6 days 10 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 24 September 2026.
Does GUILD_SAGI_NI_CHUI hold a steady frame rate and connection?
Average server fps over the last 48 hours was 139, with a low of 95. The world carried up to 73,835 entities, including buildings, deployables and all else. Up to 4,416 MB of memory was used. Players feel low fps and a rising entity count as lag.
Which location does GUILD_SAGI_NI_CHUI run from?
No region is given by GUILD_SAGI_NI_CHUI. Rust Census does not look up where the machine stands; it shows where a server says it is. At 160.251.253.155:28015 it is addressed.
On which Rust version does GUILD_SAGI_NI_CHUI operate?
This release lists GUILD_SAGI_NI_CHUI on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for GUILD_SAGI_NI_CHUI?
The present count is 0 players on GUILD_SAGI_NI_CHUI, out of 16 slots. This release records a seven-day average of 1 players and a peak of 6. Over the past 48 hours the highest average fell at 07:00 UTC: 1 players.
How does GUILD_SAGI_NI_CHUI compare with other servers in the rankings?
The rank for GUILD_SAGI_NI_CHUI is #3,817 on seven-day player hours, in the top 17% of ranked servers.
Tag details
On Rust Census, which lists and filters carry GUILD_SAGI_NI_CHUI?
The Rust Census lists that GUILD_SAGI_NI_CHUI fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on GUILD_SAGI_NI_CHUI: what do they indicate?
Read by the game's server browser, GUILD_SAGI_NI_CHUI publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp16 (Max players): 16 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for GUILD_SAGI_NI_CHUI?
GUILD_SAGI_NI_CHUI runs a procedural map of size 2,700 with seed 28287, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: Custom Map.
On GUILD_SAGI_NI_CHUI, what rules and settings are in force?
No gather rate is recorded for GUILD_SAGI_NI_CHUI in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join GUILD_SAGI_NI_CHUI?
Enter client.connect 160.251.253.155:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp16 | Max players 16 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.