Statistical profileOnline
RustServer_14669
160.251.232.209:28015 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#11,807
top 53%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #11,807 of all ranked servers, the top 53%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on RustServer_14669
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
9.6 days
between real wipes
Wipe-day peak
3
players, last three wipes
Crowd held
0%
else halves by day 3
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:04 UTC17d ago | 3 | – | running | 0 |
| Thu 1 Oct, 19:42 UTC FW27d ago | 3 | halved by day 3 | 9.6 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RustServer_14669
What the server publishes and what was recorded
| Address | 160.251.232.209:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 09:04 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 153 on average | 35 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 59 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 3 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on RustServer_14669?
Too few wipes of RustServer_14669 are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 17 days 19 hours ago.
What should you expect on wipe day at RustServer_14669?
An average of 3 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 3.
Server details
Is RustServer_14669 up, and how well has it held up?
At the latest check, RustServer_14669 was online. About 3 days 9 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
How well does RustServer_14669 perform?
Over the last 48 hours, server fps averaged 91; the lowest reading was 63. Buildings, deployables and everything else in the world took the entity count to 121,104. The peak memory use recorded was 4,668 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does RustServer_14669 run from?
No region is published by RustServer_14669. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 160.251.232.209:28015 it is addressed.
On which Rust version does RustServer_14669 operate?
Rust network protocol 2634 and build 166494 on Linux is the version RustServer_14669 runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does RustServer_14669 carry?
RustServer_14669 stands at 0 players from 50 slots in this release. Averaged over seven days: 0 players, with a peak of 1.
What position does RustServer_14669 hold in the server rankings?
For seven-day player hours, RustServer_14669 is ranked #11,807, placing it in the top 53% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry RustServer_14669?
Included in these Rust Census lists is RustServer_14669: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on RustServer_14669: what do they indicate?
These are the tags RustServer_14669 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166494 (Build): The server runs game build 166494; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for RustServer_14669?
Size 4,500 and seed 1337: that is the procedural map on RustServer_14669, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is RustServer_14669 configured, and what rules does it keep?
The name of RustServer_14669 carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join RustServer_14669?
Enter client.connect 160.251.232.209:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166494 | Build The server runs game build 166494. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.