Statistical profileOffline
RustServer_9407
160.251.199.251:28015 checked 15d ago
Connect to this server
1. Main points
Players now
0/ 3
0% full
7-day average
0
peak –
Rank
#15,249
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 3 slots.
- It ranks #15,249 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on RustServer_9407
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.1 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1.5
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:02 UTC26d ago | 1 | – | running | 0 |
| Sat 26 Sep, 08:07 UTC33d ago | 1 | halved by day 1 | 7.2 days | 0 |
| Sun 20 Sep, 23:25 UTC38d ago | 1 | halved by day 2 | 5.4 days | 0 |
| Sun 20 Sep, 02:48 UTC39d ago | 1 | – | 0.9 days | 1 |
| Sat 19 Sep, 18:36 UTC40d ago | 1 | – | 0.3 days | 0 |
| Fri 18 Sep, 09:38 UTC41d ago | 1 | – | 1.4 days | 0 |
| Fri 18 Sep, 02:04 UTC41d ago | 1 | – | 0.3 days | 0 |
| Tue 15 Sep, 08:04 UTC44d ago | 1 | halved by day 1 | 2.8 days | 0 |
| Mon 14 Sep, 10:32 UTC45d ago | 1 | – | 0.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RustServer_9407
3500 · seed 76376355
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 76376355 |
8. Server characteristics
Table 3: Characteristics of RustServer_9407
What the server publishes and what was recorded
| Address | 160.251.199.251:28015 |
|---|---|
| Region | – |
| Max players | 3 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 13:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 55 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 94 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 33 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 105 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 339 / 350 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on RustServer_9407?
RustServer_9407 wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 26 days 8 hours ago.
On RustServer_9407, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 1 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 1.5 in those cases where it did not hold.
About the server
How reliable is RustServer_9407, and is it online now?
Last seen 15 days 5 hours ago, RustServer_9407 is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.
Which location does RustServer_9407 run from?
No region is published by RustServer_9407. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 160.251.199.251:28015 is its address.
Which Rust version is RustServer_9407 running?
The version in use on RustServer_9407 is Rust network protocol 2634 and build 166652 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for RustServer_9407?
At this release RustServer_9407 is offline, having last been seen 15 days 5 hours ago.
What position does RustServer_9407 hold in the server rankings?
The rank for RustServer_9407 is #15,249 on seven-day player hours, in the top 70% of ranked servers.
Lists and tags
Where does RustServer_9407 appear among the Rust Census lists and filters?
These Rust Census lists include RustServer_9407: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on RustServer_9407?
Read by the game's server browser, RustServer_9407 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp3 (Max players): 3 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Build 166652 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for RustServer_9407?
The procedural map on RustServer_9407 is generated by the game, measures 3,500 and carries seed 76376355. The same size and seed produce the same map; RustMaps shows it from this page.
How is RustServer_9407 configured, and what rules does it keep?
No gather rate is recorded for RustServer_9407 in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to RustServer_9407?
Enter client.connect 160.251.199.251:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp3,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp3 | Max players 3 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build Build 166652 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.