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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 43,996 players on 11,654 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustServer_10390

160.251.179.101:28015 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (03:25 UTC)
Source
Live server queries
Server address
160.251.179.101:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,264

top 69%

Last wipe

119d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,264 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 119d ago.

2. Players

Figure 1: Players on RustServer_10390

Players now and over time, UTC

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304004:0013:0023:0008:0017:0002:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RustServer_10390

6000 · seed 1135103937

Map of RustServer_10390

Table 2: The world

As the server publishes it

MapProcedural Map
Size6000
Seed1135103937
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer_10390

What the server publishes and what was recorded

Address160.251.179.101:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe2 Jul 2026, 20:41 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average20 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average38 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average7 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average22 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average107 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does RustServer_10390 wipe, and how often?

With too few wipes of RustServer_10390 on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 119 days 6 hours ago.

About the server

Is RustServer_10390 up, and how well has it held up?

At the latest check, RustServer_10390 was online. The uptime it reports puts the last restart at about 6 days 4 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.

How well does RustServer_10390 perform?

The figures for the last 48 hours give an average of 23 server fps and a minimum of 14. Buildings, deployables and everything else in the world took the entity count to 198,911. Up to 5,296 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does RustServer_10390 run from?

No region is given by RustServer_10390. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 160.251.179.101:28015 it is addressed.

On which Rust version does RustServer_10390 operate?

The version in use on RustServer_10390 is Rust network protocol 2631 and build 156583 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for RustServer_10390?

At counting time RustServer_10390 recorded 0 players across 50 slots. This release gives a seven-day average of 0 players.

What position does RustServer_10390 hold in the server rankings?

The rank for RustServer_10390 is #15,264 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Which Rust Census filters and lists cover RustServer_10390?

The Rust Census lists that RustServer_10390 fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on RustServer_10390: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2631 (Protocol): Your game must run protocol 2631 to join; cs156583 (Build): Game build: 156583; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags RustServer_10390 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for RustServer_10390?

RustServer_10390 runs a procedural map of size 6,000 with seed 1135103937, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for RustServer_10390?

The name of RustServer_10390 carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join RustServer_10390?

You can open the console in Rust with F1 and enter client.connect 160.251.179.101:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2631Protocol Your game must run protocol 2631 to join.
cs156583Build Game build: 156583.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.