Statistical profileOnline
RustServer_10390
160.251.179.101:28015 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,264
top 69%
Last wipe
119d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,264 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 119d ago.
2. Players
Figure 1: Players on RustServer_10390
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RustServer_10390
6000 · seed 1135103937
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 6000 |
| Seed | 1135103937 |
8. Server characteristics
Table 3: Characteristics of RustServer_10390
What the server publishes and what was recorded
| Address | 160.251.179.101:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Jul 2026, 20:41 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 20 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 38 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 7 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 22 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 107 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does RustServer_10390 wipe, and how often?
With too few wipes of RustServer_10390 on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 119 days 6 hours ago.
About the server
Is RustServer_10390 up, and how well has it held up?
At the latest check, RustServer_10390 was online. The uptime it reports puts the last restart at about 6 days 4 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
How well does RustServer_10390 perform?
The figures for the last 48 hours give an average of 23 server fps and a minimum of 14. Buildings, deployables and everything else in the world took the entity count to 198,911. Up to 5,296 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does RustServer_10390 run from?
No region is given by RustServer_10390. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 160.251.179.101:28015 it is addressed.
On which Rust version does RustServer_10390 operate?
The version in use on RustServer_10390 is Rust network protocol 2631 and build 156583 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for RustServer_10390?
At counting time RustServer_10390 recorded 0 players across 50 slots. This release gives a seven-day average of 0 players.
What position does RustServer_10390 hold in the server rankings?
The rank for RustServer_10390 is #15,264 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Which Rust Census filters and lists cover RustServer_10390?
The Rust Census lists that RustServer_10390 fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on RustServer_10390: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2631 (Protocol): Your game must run protocol 2631 to join; cs156583 (Build): Game build: 156583; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags RustServer_10390 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for RustServer_10390?
RustServer_10390 runs a procedural map of size 6,000 with seed 1135103937, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for RustServer_10390?
The name of RustServer_10390 carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join RustServer_10390?
You can open the console in Rust with F1 and enter client.connect 160.251.179.101:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2631 | Protocol Your game must run protocol 2631 to join. |
cs156583 | Build Game build: 156583. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.