Statistical profileOnline
RustServer_21050
160.251.173.186:28015 checked 10m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 3
Rank
#5,607
top 25%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #5,607 of all ranked servers, the top 25%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on RustServer_21050
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
7 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:12 UTC27d ago | 3 | – | running | 0 |
| Fri 25 Sep, 16:05 UTC34d ago | 1 | halved by day 1 | 7 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RustServer_21050
What the server publishes and what was recorded
| Address | 160.251.173.186:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 15:12 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 35 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 66 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 21 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 73 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 274 / 310 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for RustServer_21050: what is it?
The rhythm of RustServer_21050's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 27 days 7 hours.
What should you expect on wipe day at RustServer_21050?
An average of 2 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 41 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.
Server record
Is RustServer_21050 up, and how well has it held up?
RustServer_21050 is online at the time of this release. About 5 days 23 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 24 September 2026.
Does RustServer_21050 hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 72; the lowest reading was 48. Buildings, deployables and everything else in the world took the entity count to 71,458. Up to 4,161 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
In which location is RustServer_21050 based?
A region is not published by RustServer_21050. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 160.251.173.186:28015 it is addressed.
On which Rust version does RustServer_21050 operate?
The version in use on RustServer_21050 is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does RustServer_21050 carry?
The present count is 0 players on RustServer_21050, out of 50 slots. This release records a seven-day average of 0 players and a peak of 3. An average of 1 players was recorded at 12:00 UTC, the busiest hour of the last 48.
What position does RustServer_21050 hold in the server rankings?
The rank for RustServer_21050 is #5,607 on seven-day player hours, in the top 25% of ranked servers.
Lists and tags
Where does RustServer_21050 appear among the Rust Census lists and filters?
These Rust Census lists include RustServer_21050: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on RustServer_21050: what do they indicate?
Read by the game's server browser, RustServer_21050 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on RustServer_21050?
The procedural map on RustServer_21050 is generated by the game, measures 3,500 and carries seed 12830. The same size and seed produce the same map; RustMaps shows it from this page.
How is RustServer_21050 configured, and what rules does it keep?
The name of RustServer_21050 carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join RustServer_21050?
Enter client.connect 160.251.173.186:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.