Statistical profileOffline
RustServer_6109
160.251.169.135:28015 checked 5h ago
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1. Main points
Players now
1/ 50
2% full
7-day average
1
peak 4
Rank
#3,379
top 15%
Last wipe
5h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 4.
- It ranks #3,379 of all ranked servers, the top 15%, on player hours over the last seven days.
- Its current map went up 5h ago.
2. Players
Figure 1: Players on RustServer_6109
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.8 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:37 UTC6h ago | – | – | running | 0 |
| Sun 11 Oct, 02:42 UTC18d ago | 1 | – | – | 1 |
| Sat 10 Oct, 01:23 UTC19d ago | 2 | – | 1.1 days | 1 |
| Thu 8 Oct, 05:27 UTC21d ago | 2 | – | 1.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RustServer_6109
What the server publishes and what was recorded
| Address | 160.251.169.135:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 16:57 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 37 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 75 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 30 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 83 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 302 / 310 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for RustServer_6109: what is it?
No next wipe can be predicted for RustServer_6109, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 5 hours.
What should you expect on wipe day at RustServer_6109?
Recent wipes drew an average peak of 2 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
About the server
How reliable is RustServer_6109, and is it online now?
The latest count records RustServer_6109 as offline, last seen 5 hours ago. The uptime it reports puts the last restart at about 6 minutes ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 8 October 2026.
What does the performance record of RustServer_6109 show?
Over the last 48 hours, server fps averaged 44; the lowest reading was 32. Buildings, deployables and everything else in the world took the entity count to 126,282. The peak memory use recorded was 3,940 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for RustServer_6109?
A region is not published by RustServer_6109. Rust Census does not look up where the machine stands; it shows where a server says it is. At 160.251.169.135:28015 it is addressed.
What version of Rust has been recorded on RustServer_6109?
This release lists RustServer_6109 on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on RustServer_6109?
RustServer_6109 is offline at present; its last recording was 5 hours ago. This release records a seven-day average of 1 players and a peak of 4. Over the past 48 hours the highest average fell at 10:00 UTC: 2 players.
How does RustServer_6109 compare with other servers in the rankings?
For seven-day player hours, RustServer_6109 is ranked #3,379, placing it in the top 15% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry RustServer_6109?
The Rust Census lists that RustServer_6109 fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is meant by each tag shown on RustServer_6109?
These are the tags RustServer_6109 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on RustServer_6109?
The procedural map on RustServer_6109 is generated by the game, measures 4,000 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: Custom Map.
On RustServer_6109, what rules and settings are in force?
No gather rate is recorded for RustServer_6109 in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to RustServer_6109?
Enter client.connect 160.251.169.135:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.