Statistical profileOnline
RustServer_25919
160.251.169.111:28015 checked 13m ago
Connect to this server
1. Main points
Players now
1/ 50
2% full
7-day average
1
peak 4
Rank
#3,663
top 16%
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 1 players on it, 2% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 4.
- It ranks #3,663 of all ranked servers, the top 16%, on player hours over the last seven days.
- Its current map went up 10d ago.
2. Players
Figure 1: Players on RustServer_25919
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
11.7 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
50%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 14:18 UTC10d ago | 3 | – | running | 2 |
| Thu 8 Oct, 14:50 UTC21d ago | 3 | held half | 11 days | 0 |
| Sat 26 Sep, 03:42 UTC33d ago | 2 | halved by day 1 | 12.5 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RustServer_25919
What the server publishes and what was recorded
| Address | 160.251.169.111:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 14:18 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 54 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 98 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 34 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 96 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 334 / 350 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for RustServer_25919: what is it?
No next wipe can be predicted for RustServer_25919, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 10 days 7 hours ago.
On RustServer_25919, what happens on wipe day?
The average busiest point of its recent wipes drew 3 players. The peak of the latest wipe's crowd came 1 hours after it began. Half that peak was held until the next wipe in 50% of its recent wipes. If not, it dropped below half by day 1.
Server details
What does the record show for the uptime and current status of RustServer_25919?
This release records RustServer_25919 as online. The uptime it reports puts the last restart at about 4 days 21 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 19 September 2026.
What does the performance record of RustServer_25919 show?
Average server fps over the last 48 hours was 166, with a low of 129. Buildings, deployables and everything else in the world took the entity count to 47,353. Up to 3,241 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
In which location is RustServer_25919 based?
No region is given by RustServer_25919. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 160.251.169.111:28015 is its address.
What version of Rust has been recorded on RustServer_25919?
Rust network protocol 2635 and build 168909 on Linux is the version RustServer_25919 runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on RustServer_25919?
At counting time RustServer_25919 recorded 1 players across 50 slots. This release records a seven-day average of 1 players and a peak of 4. Over the past 48 hours the highest average fell at 14:00 UTC: 2 players.
In the rankings of Rust servers, where is RustServer_25919 placed?
For seven-day player hours, RustServer_25919 is ranked #3,663, placing it in the top 16% of all ranked servers.
Tag details
Which Rust Census filters and lists cover RustServer_25919?
Included in these Rust Census lists is RustServer_25919: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on RustServer_25919?
Read by the game's server browser, RustServer_25919 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for RustServer_25919?
The procedural map on RustServer_25919 is generated by the game, measures 3,000 and carries seed 15754. The same size and seed produce the same map; RustMaps shows it from this page.
How is RustServer_25919 configured, and what rules does it keep?
The name of RustServer_25919 carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join RustServer_25919?
You can open the console in Rust with F1 and enter client.connect 160.251.169.111:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.