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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 49,472 players on 11,703 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustServer_13458

160.251.137.68:28015 checked 11m ago

moddedoxide
Release date
Next release
In five minutes (02:10 UTC)
Source
Live server queries
Server address
160.251.137.68:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,269

top 69%

Last wipe

55d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,269 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 55d ago.

2. Players

Figure 1: Players on RustServer_13458

Players now and over time, UTC

AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020003:0012:0022:0006:0015:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RustServer_13458

3000 · seed 11700

Map of RustServer_13458

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed11700
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer_13458

What the server publishes and what was recorded

Address160.251.137.68:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 08:13 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average15 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average34 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average2 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average6 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average127 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on RustServer_13458?

The rhythm of RustServer_13458's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 55 days 18 hours have passed since this world was made.

Server record

Is RustServer_13458 up, and how well has it held up?

At the latest check, RustServer_13458 was online. About 6 days 2 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of RustServer_13458 show?

Over the last 48 hours, server fps averaged 94; the lowest reading was 51. Buildings, deployables and everything else in the world took the entity count to 48,538. Memory use reached 2,570 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does RustServer_13458 run from?

No region is published by RustServer_13458. Rust Census does not look up where the machine stands; it shows where a server says it is. At 160.251.137.68:28015 it is addressed.

What version of Rust has been recorded on RustServer_13458?

This release lists RustServer_13458 on Rust network protocol 2633 and build 162929, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for RustServer_13458?

At counting time RustServer_13458 recorded 0 players across 50 slots. Averaged across seven days, the count is 0 players.

What position does RustServer_13458 hold in the server rankings?

The rank for RustServer_13458 is #15,269 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Which Rust Census filters and lists cover RustServer_13458?

These Rust Census lists include RustServer_13458: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on RustServer_13458 carry?

Read by the game's server browser, RustServer_13458 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for RustServer_13458?

Size 3,000 and seed 11700: that is the procedural map on RustServer_13458, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for RustServer_13458?

The name of RustServer_13458 carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to RustServer_13458?

Enter client.connect 160.251.137.68:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs162929Build Game build: 162929.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.