Statistical profileOnline
R4 Server
160.236.22.120:28015 checked 10m ago
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1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 5
Rank
#6,740
top 30%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 5.
- It ranks #6,740 of all ranked servers, the top 30%, on player hours over the last seven days.
- Its current map went up 11d ago.
2. Players
Figure 1: Players on R4 Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.6 days
between real wipes
On rhythm
67%
of its recent wipes
Wipe-day peak
8
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 10, 24 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 14:25 UTC11d ago | 10 | – | running | 2 |
| Thu 8 Oct, 12:09 UTC20d ago | 8 | halved by day 5 | 9.1 days | 0 |
| Mon 5 Oct, 08:05 UTC23d ago | 5 | halved by day 1 | 3.2 days | 0 |
| Thu 1 Oct, 17:51 UTC FW27d ago | 2 | halved by day 1 | 3.6 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of R4 Server
2000 · seed 48142459
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2000 |
| Seed | 48142459 |
8. Server characteristics
Table 3: Characteristics of R4 Server
What the server publishes and what was recorded
| Address | 160.236.22.120:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 14:46 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 152 on average | 41 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 0 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 16 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on R4 Server?
R4 Server wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 11 days 14 hours.
What should you expect on wipe day at R4 Server?
The average busiest point of its recent wipes drew 8 players. The peak of the latest wipe's crowd came 24 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 1.
Server record
How reliable is R4 Server, and is it online now?
This release records R4 Server as online. About 23 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 1 October 2026.
What does the performance record of R4 Server show?
Average server fps over the last 48 hours was 60, with a low of 57. Buildings, deployables and everything else in the world took the entity count to 19,418. Memory use reached 1,251 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for R4 Server?
No region is published by R4 Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 160.236.22.120:28015 it is addressed.
On which Rust version does R4 Server operate?
Rust network protocol 2634 and build 167781 on Linux is the version R4 Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on R4 Server?
The present count is 0 players on R4 Server, out of 20 slots. Averaged over seven days: 0 players, with a peak of 5.
In the rankings of Rust servers, where is R4 Server placed?
The rank for R4 Server is #6,740 on seven-day player hours, in the top 30% of ranked servers.
Tag details
Where does R4 Server appear among the Rust Census lists and filters?
Included in these Rust Census lists is R4 Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on R4 Server: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): Slots: 20; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags R4 Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for R4 Server?
R4 Server runs a procedural map of size 2,000 with seed 48142459, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On R4 Server, what rules and settings are in force?
No gather rate is given in the name of R4 Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join R4 Server?
Enter client.connect 160.236.22.120:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp20 | Max players Slots: 20. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.