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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 41,937 players on 11,705 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me

159.69.226.149:28015 checked 5m ago

moddedoxide
Release date
Next release
In five minutes (01:30 UTC)
Source
Live server queries
Server address
159.69.226.149:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

2

peak 11

Rank

#2,440

top 11%

Last wipe

11d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 2 players, with a peak of 11.
  • It ranks #2,440 of all ranked servers, the top 11%, on player hours over the last seven days.
  • Its current map went up 11d ago.

2. Players

Figure 1: Players on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me

Players now and over time, UTC

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608002:0011:0020:0005:0014:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

12.5 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

8

players, last three wipes

Crowd held

0%

else halves by day 4

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 17 OctThu 1 OctSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 28 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:42 UTC11d ago 9 – running 0
Thu 1 Oct, 18:23 UTC FW27d ago 8 halved by day 5 15.6 days 0
Sat 19 Sep, 07:19 UTC39d ago 7 halved by day 3 12.5 days 1
Fri 18 Sep, 16:41 UTC40d ago 7 – 0.6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me

3500 · seed 1768323314

Map of DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1768323314
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me

What the server publishes and what was recorded

Address159.69.226.149:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 09:42 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average23 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me wipe, and how often?

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 11 days 15 hours.

On DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me, what happens on wipe day?

The average busiest point of its recent wipes drew 8 players. 28 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 4 in those cases where it did not hold.

Server record

How reliable is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me, and is it online now?

This release records DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me as online. The uptime it reports puts the last restart at about 20 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.

How well does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me perform?

The figures for the last 48 hours give an average of 53 server fps and a minimum of 7. Buildings, deployables and everything else in the world took the entity count to 97,942. Up to 3,485 MB of memory was used. Players feel low fps and a rising entity count as lag.

What location has been recorded for DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

A region is not published by DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 159.69.226.149:28015 it is addressed.

On which Rust version does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me operate?

Rust network protocol 2635 and build 168909 on Windows is the version DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me stands at 0 players from 50 slots in this release. Averaged over seven days: 2 players, with a peak of 11. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 3 players.

What position does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me hold in the server rankings?

The rank for DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me is #2,440 on seven-day player hours, in the top 11% of ranked servers.

Tag details

Where does DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me appear among the Rust Census lists and filters?

Included in these Rust Census lists is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me: Modded Rust servers, counted and Rust servers with zombie in the name. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me carry?

These are the tags DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me runs a procedural map of size 3,500 with seed 1768323314, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me configured, and what rules does it keep?

No gather rate is recorded for DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join DE Rustfreunde - Events | PvPvE | Zombies | RaidableBase und me?

You can open the console in Rust with F1 and enter client.connect 159.69.226.149:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.