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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,471 players on 11,695 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

PvE test

159.26.105.90:28015 checked 26d ago

moddedoxide
Release date
Next release
In five minutes (01:22 UTC)
Source
Live server queries
Server address
159.26.105.90:28015
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 4

25% full

7-day average

0

peak –

Rank

#13,833

top 61%

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 25% of its 4 slots.
  • It ranks #13,833 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on PvE test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of PvE test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of PvE test

What the server publishes and what was recorded

Address159.26.105.90:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 11:46 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average16 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on PvE test?

The rhythm of PvE test's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 26 days 14 hours ago.

Server record

What does the record show for the uptime and current status of PvE test?

Last seen 26 days ago, PvE test is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 3 October 2026.

What location has been recorded for PvE test?

A region is not published by PvE test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 159.26.105.90:28015 it is addressed.

What version of Rust has been recorded on PvE test?

This release lists PvE test on Rust network protocol 2634 and build 166586, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on PvE test?

At this release PvE test is offline, having last been seen 26 days ago.

In the rankings of Rust servers, where is PvE test placed?

For seven-day player hours, PvE test is ranked #13,833, placing it in the top 61% of all ranked servers.

Lists and tags

Where does PvE test appear among the Rust Census lists and filters?

The Rust Census lists that PvE test fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on PvE test carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): Build 166586 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags PvE test publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on PvE test?

PvE test runs a procedural map, which the game generates.

How is PvE test configured, and what rules does it keep?

No gather rate is given in the name of PvE test. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join PvE test?

You can open the console in Rust with F1 and enter client.connect 159.26.105.90:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp4Max players The server holds 4 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs166586Build Build 166586 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.