Statistical profileOffline
In Rust We Trust
NA 159.26.100.223:28015 checked 8d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,366
top 70% · #1552 in NA
Last wipe
25d ago
monthly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,366 of all ranked servers, the top 70%, and #1552 in NA, on player hours over the last seven days.
- Its current map went up 25d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on In Rust We Trust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Usual gap
5.7 days
between real wipes
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 13h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 13h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:17 UTC25d ago | – | – | running | 0 |
| Mon 28 Sep, 01:10 UTC31d ago | 0 | – | 5.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of In Rust We Trust
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of In Rust We Trust
What the server publishes and what was recorded
| Address | 159.26.100.223:28015 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 3 Oct 2026, 17:17 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 14 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 8 / 90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3 / 1000 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 0 / 15 |
| Chud Sanctuary | NA · groups of 8+ · monthly · 1 on average | 1 / 50 |
| [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 0 / 50 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on In Rust We Trust?
Once a month, and only with the force wipe, does In Rust We Trust wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 25 days 12 hours. The tags list a wipe schedule of one month.
On In Rust We Trust, what happens on wipe day?
The average busiest point of its recent wipes drew 0 players.
About the server
Is In Rust We Trust up, and how well has it held up?
The latest count records In Rust We Trust as offline, last seen 8 days 12 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.
What location has been recorded for In Rust We Trust?
In North America In Rust We Trust lists itself, with its NA tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 159.26.100.223:28015 is its address.
What version of Rust has been recorded on In Rust We Trust?
The version in use on In Rust We Trust is Rust network protocol 2634 and build 166652 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does In Rust We Trust carry?
The last count for In Rust We Trust was 8 days 12 hours ago; it is offline at present.
What position does In Rust We Trust hold in the server rankings?
For seven-day player hours In Rust We Trust is ranked #15,366 and #1,552 in North America, placing it in the top 70% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry In Rust We Trust?
The Rust Census lists that In Rust We Trust fits are: Modded Rust servers, counted, Roleplay servers: the listed count and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on In Rust We Trust?
Read by the game's server browser, In Rust We Trust publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^r (Roleplay): This is a roleplay server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): In the server browser it appears under North America. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for In Rust We Trust?
In Rust We Trust runs a procedural map, which the game generates.
On In Rust We Trust, what rules and settings are in force?
The name of In Rust We Trust carries no gather rate. The group cap stands at 8 players, the default for the game. roleplay is the game mode recorded, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to In Rust We Trust?
You can open the console in Rust with F1 and enter client.connect 159.26.100.223:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^m,^v,^r,NA,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build Build 166652 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Gameplay
^r | Roleplay This is a roleplay server. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.