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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 79,944 players on 11,805 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust PVE - Local Test

159.224.231.3:28015 checked 21d ago

moddedoxide
Release date
Next release
In five minutes (22:20 UTC)
Source
Live server queries
Server address
159.224.231.3:28015
First recorded
6 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 50

2% full

7-day average

0

peak –

Rank

#13,764

top 62%

Last wipe

22d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
  • It ranks #13,764 of all ranked servers, the top 62%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on Rust PVE - Local Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct11 Oct12 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust PVE - Local Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust PVE - Local Test

What the server publishes and what was recorded

Address159.224.231.3:28015
Region–
Max players50
Group limit2147483647 max
Wipe schedule–
Last wipe6 Oct 2026, 17:52 UTC
Hostname–
First seen6 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average138 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average148 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average116 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average34 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average35 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does Rust PVE - Local Test wipe, and how often?

With too few wipes of Rust PVE - Local Test on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 22 days 2 hours have passed since this world was made.

Server details

How reliable is Rust PVE - Local Test, and is it online now?

Last seen 21 days 22 hours ago, Rust PVE - Local Test is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 6 October 2026.

Which location does Rust PVE - Local Test run from?

A region is not published by Rust PVE - Local Test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 159.224.231.3:28015 it is addressed.

What version of Rust has been recorded on Rust PVE - Local Test?

Rust network protocol 2634 and build 166652 on Windows is the version Rust PVE - Local Test runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does Rust PVE - Local Test carry?

Rust PVE - Local Test is offline at present; its last recording was 21 days 22 hours ago.

In the rankings of Rust servers, where is Rust PVE - Local Test placed?

The rank for Rust PVE - Local Test is #13,764 on seven-day player hours, in the top 62% of ranked servers.

Tag details

Which Rust Census filters and lists cover Rust PVE - Local Test?

These Rust Census lists include Rust PVE - Local Test: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rust PVE - Local Test carry?

Read by the game's server browser, Rust PVE - Local Test publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts2147483647 (Group limit): Team size is capped at 2147483647; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for Rust PVE - Local Test?

A procedural map runs on Rust PVE - Local Test, generated by the game.

On Rust PVE - Local Test, what rules and settings are in force?

No gather rate is given in the name of Rust PVE - Local Test. No group exceeds 2147483647 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join Rust PVE - Local Test?

Enter client.connect 159.224.231.3:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs166652,ts2147483647,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players 50 slots are available.
ts2147483647Group limit Team size is capped at 2147483647.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.