Statistical profileOnline
Rusted Outback PVE [Perth]
159.196.80.94:28015 checked 1h ago
Connect to this server
1. Main points
Players now
0/ 30
0% full
7-day average
0
peak 2
Rank
#5,385
top 24%
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 30 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #5,385 of all ranked servers, the top 24%, on player hours over the last seven days.
- Its current map went up 18d ago.
2. Players
Figure 1: Players on Rusted Outback PVE [Perth]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
4
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 13:14 UTC18d ago | 4 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rusted Outback PVE [Perth]
4000 · seed 1408970281
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 1408970281 |
8. Server characteristics
Table 3: Characteristics of Rusted Outback PVE [Perth]
What the server publishes and what was recorded
| Address | 159.196.80.94:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 13:14 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Rusted Outback PVE [Perth]?
The rhythm of Rusted Outback PVE [Perth]'s wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 18 days 5 hours have passed since this world was made.
On Rusted Outback PVE [Perth], what happens on wipe day?
The average busiest point of its recent wipes drew 4 players. 20 hours after the latest wipe, the crowd peaked.
About the server
Is Rusted Outback PVE [Perth] up, and how well has it held up?
This release records Rusted Outback PVE [Perth] as online. By its own reported uptime, it restarted about 4 days 6 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. The first sighting of it by Rust Census was on 13 September 2026.
How well does Rusted Outback PVE [Perth] perform?
Average server fps over the last 48 hours was 59, with a low of 48. Buildings, deployables and everything else in the world took the entity count to 93,618. The peak memory use recorded was 4,226 MB. What players experience as lag is low fps combined with a climbing entity count.
In which location is Rusted Outback PVE [Perth] based?
No region is given by Rusted Outback PVE [Perth]. Rust Census does not look up where the machine stands; it shows where a server says it is. 159.196.80.94:28015 is its address.
On which Rust version does Rusted Outback PVE [Perth] operate?
The version in use on Rusted Outback PVE [Perth] is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on Rusted Outback PVE [Perth]?
Rusted Outback PVE [Perth] stands at 0 players from 30 slots in this release. Averaged over seven days: 0 players, with a peak of 2. An average of 2 players was recorded at 08:00 UTC, the busiest hour of the last 48.
How does Rusted Outback PVE [Perth] compare with other servers in the rankings?
For seven-day player hours, Rusted Outback PVE [Perth] is ranked #5,385, placing it in the top 24% of all ranked servers.
Tags, lists
Where does Rusted Outback PVE [Perth] appear among the Rust Census lists and filters?
Included in these Rust Census lists is Rusted Outback PVE [Perth]: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Rusted Outback PVE [Perth]?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): 30 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags Rusted Outback PVE [Perth] publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for Rusted Outback PVE [Perth]?
Rusted Outback PVE [Perth] runs a procedural map of size 4,000 with seed 1408970281, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On Rusted Outback PVE [Perth], what rules and settings are in force?
The name of Rusted Outback PVE [Perth] carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join Rusted Outback PVE [Perth]?
You can open the console in Rust with F1 and enter client.connect 159.196.80.94:28015; or press Launch Rust and join on this page, and you are connected through Steam. https://www.devcon1.com is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp30 | Max players 30 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.