Statistical profileOnline
Dev Server
158.69.226.187:28015 checked 13m ago
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1. Main points
Players now
0/ ?
7-day average
0
peak 1
Rank
#14,171
top 64%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,171 of all ranked servers, the top 64%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on Dev Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:20 UTC26d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Dev Server
4500 · seed 663008107
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 663008107 |
8. Server characteristics
Table 3: Characteristics of Dev Server
What the server publishes and what was recorded
| Address | 158.69.226.187:28015 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 30 max |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 10:20 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 65 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 99 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 31 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 8 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does Dev Server wipe, and how often?
With too few wipes of Dev Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 26 days 20 hours have passed since this world was made.
What should you expect on wipe day at Dev Server?
Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
Server details
How reliable is Dev Server, and is it online now?
This release records Dev Server as online. About 18 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.
How well does Dev Server perform?
Over the last 48 hours, server fps averaged 30; the lowest reading was 30. The world carried up to 30,526 entities, including buildings, deployables and all else. The peak memory use recorded was 3,899 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Dev Server run from?
A region is not published by Dev Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 158.69.226.187:28015 it is addressed.
On which Rust version does Dev Server operate?
The version in use on Dev Server is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for Dev Server?
The figures for this release show 0 players on Dev Server at present. Averaged over seven days: 0 players, with a peak of 1. An average of 1 players was recorded at 05:00 UTC, the busiest hour of the last 48.
What position does Dev Server hold in the server rankings?
For seven-day player hours, Dev Server is ranked #14,171, placing it in the top 64% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Dev Server?
The Rust Census lists that Dev Server fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Dev Server?
These are the tags Dev Server publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp0 (Max players): The server holds 0 slots; ts30 (Group limit): The limit is 30 players per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Dev Server?
The procedural map on Dev Server is generated by the game, measures 4,500 and carries seed 663008107. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for Dev Server?
The name of Dev Server carries no gather rate. The group limit is 30 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join Dev Server?
Enter client.connect 158.69.226.187:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2635,gmvanilla,cs168909,ts30,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp0 | Max players The server holds 0 slots. |
ts30 | Group limit The limit is 30 players per team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.