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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Wild Rust

157.90.94.48:44672 checked 4d ago

moddedoxide
Release date
Next release
In five minutes (08:30 UTC)
Source
Live server queries
Server address
157.90.94.48:44672
First recorded
20 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 1

Rank

#14,081

top 63%

Last wipe

15d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,081 of all ranked servers, the top 63%, on player hours over the last seven days.
  • Its current map went up 15d ago.

2. Players

Figure 1: Players on Wild Rust

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

11.7 days

between real wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:26 UTC15d ago – – running 0
Thu 1 Oct, 18:36 UTC FW27d ago – – 11.7 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Wild Rust

4000 · seed 1412169497

Map of Wild Rust

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed1412169497
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Wild Rust

What the server publishes and what was recorded

Address157.90.94.48:44672
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 12:26 UTC
Hostname–
First seen20 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Wild Rust?

Too few wipes of Wild Rust are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 15 days 7 hours.

About the server

What does the record show for the uptime and current status of Wild Rust?

The latest count records Wild Rust as offline, last seen 4 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up 12 of them, or 7%. The first sighting of it by Rust Census was on 20 September 2026.

Which location does Wild Rust run from?

No region is given by Wild Rust. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 157.90.94.48:44672 is its address.

Which Rust version is Wild Rust running?

The version in use on Wild Rust is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on Wild Rust?

Wild Rust is offline at present; its last recording was 4 days 11 hours ago. Averaged over seven days: 0 players, with a peak of 1.

How does Wild Rust compare with other servers in the rankings?

For seven-day player hours, Wild Rust is ranked #14,081, placing it in the top 63% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Wild Rust?

The Rust Census lists that Wild Rust fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Wild Rust carry?

These are the tags Wild Rust publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on Wild Rust?

Wild Rust runs a procedural map of size 4,000 with seed 1412169497, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On Wild Rust, what rules and settings are in force?

No gather rate is given in the name of Wild Rust. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to Wild Rust?

You can open the console in Rust with F1 and enter client.connect 157.90.94.48:44672; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.