Statistical profileOnline
[PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More
EU 157.90.108.142:28015 checked 10m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 4
Rank
#5,680
top 26% · #1814 in EU
Last wipe
26d ago
monthly schedule
Next wipe
8d 22h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 4.
- It ranks #5,680 of all ranked servers, the top 26%, and #1814 in EU, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 26% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 22h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 22h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:03 UTC FW26d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More
5400 · seed 1216820474
Table 3: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | 5400 |
| Seed | 1216820474 |
| Custom map | Download |
8. Server characteristics
Table 4: Characteristics of [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More
What the server publishes and what was recorded
| Address | 157.90.108.142:28015 |
|---|---|
| Region | EU |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:03 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to the Project Backend Medieval Rust We aimed to design exactly what is sounds like: Rust but in the late 15th century Some of the altered ascpects: No Firearms more advanced then the eoka Fully modified gernerated map including all new monuments No tech tree / Random research No wall / roof / foundation upgrades beyond stone with rebalanced raiding, in-game earned offline portection Low Upkeep: When building larger castles cost increases significantly less then vanilla Weapons can be upgraded in various aspects and ways equaly possible for pvp and pve player Special mentions: Command & GUI less gameplay - all our changes and systems can be used without any commands. Anything that requires player inputs is integrated just like we imagine it would be in vanilla rust This server is work in progress. Everthing included is ready to use, but it is not yet feature complete.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Facepunch Primitive 1 | EU · groups of 8+ · monthly · 15 on average | 12 / 400 |
| [EU East] Facepunch Primitive 1 | EU · groups of 8+ · monthly · 9 on average | 12 / 400 |
| Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe | EU · duo · monthly · 6 on average | 18 / 100 |
| JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | EU · groups of 16+ · 3x · biweekly · 5 on average | 9 / 120 |
| JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | NA · groups of 16+ · 3x · biweekly · 4 on average | 3 / 120 |
11. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More: what is it?
Once a month, and only with the force wipe, does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 26 days 2 hours have passed since this world was made. A monthly wipe schedule is published in its tags.
What should you expect on wipe day at [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?
Recent wipes drew an average peak of 1 players. On the latest wipe, 39 hours passed before the crowd peaked.
Server record
Is [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More up, and how well has it held up?
At the latest check, [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More was online. About 5 days 1 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. The first sighting of it by Rust Census was on 13 September 2026.
How well does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More perform?
The figures for the last 48 hours give an average of 235 server fps and a minimum of 183. Buildings, deployables and everything else in the world took the entity count to 161,552. The peak memory use recorded was 4,229 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More run from?
With its EU tag, [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 157.90.108.142:28015 it is addressed.
Which Rust version is [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More running?
This release lists [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?
[PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More stands at 0 players from 100 slots in this release. Averaged over seven days: 0 players, with a peak of 4. The busiest hour in the last 48 hours was 10:00 UTC, with an average of 1 players.
How does [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More compare with other servers in the rankings?
On player hours over the last seven days [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More stands at #5,680, #1,814 in Europe, in the top 26% of ranked servers.
Tag details
Which Rust Census filters and lists cover [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?
These Rust Census lists include [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More: EU Rust servers: the regional count, Modded Rust servers, counted and Primitive Rust servers. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More: what do they indicate?
These are the tags [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More publishes for the game's server browser to read: gmprimitive (Game mode): Guns are excluded here; the mode is primitive, with bows, spears and melee only; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server; EU (Europe): The server browser files this server under Europe; rustmaps (Custom tag): The tag is custom: it was set by the owner or by a plugin. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?
Size 5,400 on a custom map: that is [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More. The file is published, so download it from this page.
On [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More, what rules and settings are in force?
No gather rate is given in the name of [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More. The group cap stands at 8 players, the default for the game. It runs primitive, no guns: bows, spears and melee. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to [PB] Medieval Rust |Kingdoms|Low Upkeep|Custom Monuments|More?
Enter client.connect 157.90.108.142:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://projectbackend.com/medievalrust/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^z,^y,^m,EU,gmprimitive,cs168909,ts8,rustmaps
Game
gmprimitive | Game mode Guns are excluded here; the mode is primitive, with bows, spears and melee only. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Other
rustmaps | Custom tag The tag is custom: it was set by the owner or by a plugin. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.