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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 50,243 players on 11,687 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Kurama-World

157.85.95.52:28015 checked 13m ago

moddedoxide
Release date
Next release
In five minutes (00:45 UTC)
Source
Live server queries
Server address
157.85.95.52:28015
First recorded
18 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 75

0% full

7-day average

0

peak 1

Rank

#13,563

top 61%

Last wipe

8d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 75 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #13,563 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 8d ago.

2. Players

Figure 1: Players on Kurama-World

Players now and over time, UTC

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510001:0010:0019:0005:0014:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

0.3 days

between real wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 19 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 18:22 UTC8d ago 1 – running 0
Mon 19 Oct, 12:04 UTC8d ago 1 – 0.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Kurama-World

5000 · seed 853673738

Map of Kurama-World

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed853673738
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Kurama-World

What the server publishes and what was recorded

Address157.85.95.52:28015
Region–
Max players75
Group limit8, the default
Wipe schedule–
Last wipe19 Oct 2026, 19:15 UTC
Hostname–
First seen18 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 162 on average33 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average53 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average41 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average10 / 200
CSL Scenery Budget Testgroups of 8+ · 85 on average0 / 500

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Kurama-World: what is it?

With too few wipes of Kurama-World on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 8 days 5 hours ago.

What should you expect on wipe day at Kurama-World?

The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Server details

Is Kurama-World up, and how well has it held up?

At the latest check, Kurama-World was online. The uptime it reports puts the last restart at about 37 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 18 October 2026.

Does Kurama-World hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 79; the lowest reading was 61. The world carried up to 143,531 entities, including buildings, deployables and all else. Up to 5,564 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is Kurama-World based?

No region is published by Kurama-World. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 157.85.95.52:28015 is its address.

Which Rust version is Kurama-World running?

Rust network protocol 2635 and build 168909 on Linux is the version Kurama-World runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on Kurama-World?

The present count is 0 players on Kurama-World, out of 75 slots. Averaged over seven days: 0 players, with a peak of 1.

In the rankings of Rust servers, where is Kurama-World placed?

The rank for Kurama-World is #13,563 on seven-day player hours, in the top 61% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Kurama-World?

Included in these Rust Census lists is Kurama-World: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on Kurama-World?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags Kurama-World publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for Kurama-World?

The procedural map on Kurama-World is generated by the game, measures 5,000 and carries seed 853673738. Because one size and seed give one map, RustMaps can display it from this page.

On Kurama-World, what rules and settings are in force?

No gather rate is recorded for Kurama-World in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join Kurama-World?

You can open the console in Rust with F1 and enter client.connect 157.85.95.52:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp75Max players 75 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.