Statistical profileOnline
Kurama-World
157.85.95.52:28015 checked 13m ago
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1. Main points
Players now
0/ 75
0% full
7-day average
0
peak 1
Rank
#13,563
top 61%
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 75 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,563 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on Kurama-World
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
0.3 days
between real wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 18:22 UTC8d ago | 1 | – | running | 0 |
| Mon 19 Oct, 12:04 UTC8d ago | 1 | – | 0.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Kurama-World
5000 · seed 853673738
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 853673738 |
8. Server characteristics
Table 3: Characteristics of Kurama-World
What the server publishes and what was recorded
| Address | 157.85.95.52:28015 |
|---|---|
| Region | – |
| Max players | 75 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 19:15 UTC |
| Hostname | – |
| First seen | 18 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 162 on average | 33 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 53 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 41 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 10 / 200 |
| CSL Scenery Budget Test | groups of 8+ · 85 on average | 0 / 500 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Kurama-World: what is it?
With too few wipes of Kurama-World on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 8 days 5 hours ago.
What should you expect on wipe day at Kurama-World?
The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
Server details
Is Kurama-World up, and how well has it held up?
At the latest check, Kurama-World was online. The uptime it reports puts the last restart at about 37 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 18 October 2026.
Does Kurama-World hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 79; the lowest reading was 61. The world carried up to 143,531 entities, including buildings, deployables and all else. Up to 5,564 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is Kurama-World based?
No region is published by Kurama-World. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 157.85.95.52:28015 is its address.
Which Rust version is Kurama-World running?
Rust network protocol 2635 and build 168909 on Linux is the version Kurama-World runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on Kurama-World?
The present count is 0 players on Kurama-World, out of 75 slots. Averaged over seven days: 0 players, with a peak of 1.
In the rankings of Rust servers, where is Kurama-World placed?
The rank for Kurama-World is #13,563 on seven-day player hours, in the top 61% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Kurama-World?
Included in these Rust Census lists is Kurama-World: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Kurama-World?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags Kurama-World publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for Kurama-World?
The procedural map on Kurama-World is generated by the game, measures 5,000 and carries seed 853673738. Because one size and seed give one map, RustMaps can display it from this page.
On Kurama-World, what rules and settings are in force?
No gather rate is recorded for Kurama-World in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join Kurama-World?
You can open the console in Rust with F1 and enter client.connect 157.85.95.52:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp75 | Max players 75 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.