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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 52,726 players on 11,669 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Shockbyte Rust Server

157.85.95.41:28979 checked 2d ago

moddedoxide
Release date
Next release
In five minutes (19:45 UTC)
Source
Live server queries
Server address
157.85.95.41:28979
First recorded
18 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak 1

Rank

#7,840

top 35%

Last wipe

3d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #7,840 of all ranked servers, the top 35%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

3 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 24 OctWed 21 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:02 UTC3d ago 1 – running 0
Wed 21 Oct, 11:18 UTC6d ago 1 held half 3.2 days 0
Sun 18 Oct, 16:54 UTC9d ago 1 – 2.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte Rust Server

4500 · seed 22091

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed22091
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address157.85.95.41:28979
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 17:02 UTC
Hostname–
First seen18 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average159 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average106 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average47 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on A Shockbyte Rust Server?

A Shockbyte Rust Server wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 3 days 16 hours ago.

How is wipe day run on A Shockbyte Rust Server?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

What does the record show for the uptime and current status of A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at the time of this release; it was last seen 2 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up 39 of them, or 23%. It was first seen by Rust Census on 18 October 2026.

In which location is A Shockbyte Rust Server based?

No region is published by A Shockbyte Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 157.85.95.41:28979 it is addressed.

What version of Rust has been recorded on A Shockbyte Rust Server?

The version in use on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does A Shockbyte Rust Server carry?

The last count for A Shockbyte Rust Server was 2 days 14 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 1.

In the rankings of Rust servers, where is A Shockbyte Rust Server placed?

For seven-day player hours, A Shockbyte Rust Server is ranked #7,840, placing it in the top 35% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry A Shockbyte Rust Server?

These Rust Census lists include A Shockbyte Rust Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on A Shockbyte Rust Server carry?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on A Shockbyte Rust Server?

Size 4,500 and seed 22091: that is the procedural map on A Shockbyte Rust Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is A Shockbyte Rust Server configured, and what rules does it keep?

No gather rate is given in the name of A Shockbyte Rust Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join A Shockbyte Rust Server?

You can open the console in Rust with F1 and enter client.connect 157.85.95.41:28979; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players Slots: 1.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.