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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 58,097 players on 11,747 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Shockbyte Rust Server

157.85.95.249:28015 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (23:20 UTC)
Source
Live server queries
Server address
157.85.95.249:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 2

Rank

#9,830

top 44%

Last wipe

3d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #9,830 of all ranked servers, the top 44%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020000:0009:0018:0004:0013:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

7 days

between real wipes

On rhythm

60%

of its recent wipes

Wipe-day peak

4

players, last three wipes

Crowd held

0%

else halves by day 5

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 24 OctFri 9 OctSat 3 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:08 UTC3d ago 2 – running 0
Fri 9 Oct, 18:41 UTC18d ago 5 halved by day 5 14.9 days 3
Sat 3 Oct, 11:05 UTC24d ago 4 halved by day 5 6.3 days 3
Fri 2 Oct, 17:26 UTC25d ago 4 – 0.7 days 0
Fri 25 Sep, 16:19 UTC32d ago 3 halved by day 5 7 days 0
Fri 18 Sep, 16:51 UTC39d ago 4 halved by day 1 7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte Rust Server

2200 · seed 57841

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size2200
Seed57841
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address157.85.95.249:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 17:14 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average63 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average75 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average18 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average67 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average15 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for A Shockbyte Rust Server: what is it?

A Shockbyte Rust Server wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 3 days 6 hours ago.

On A Shockbyte Rust Server, what happens on wipe day?

An average of 4 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 5 in those cases where it did not hold.

About the server

How reliable is A Shockbyte Rust Server, and is it online now?

At the latest check, A Shockbyte Rust Server was online. By its own reported uptime, it restarted about 3 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. The first sighting of it by Rust Census was on 13 September 2026.

How well does A Shockbyte Rust Server perform?

Over the last 48 hours, server fps averaged 119; the lowest reading was 103. Buildings, deployables and everything else in the world took the entity count to 23,209. The peak memory use recorded was 3,360 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does A Shockbyte Rust Server run from?

No region is published by A Shockbyte Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 157.85.95.249:28015 it is addressed.

What version of Rust has been recorded on A Shockbyte Rust Server?

This release lists A Shockbyte Rust Server on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does A Shockbyte Rust Server carry?

At counting time A Shockbyte Rust Server recorded 0 players across 10 slots. This release records a seven-day average of 0 players and a peak of 2.

What position does A Shockbyte Rust Server hold in the server rankings?

For seven-day player hours, A Shockbyte Rust Server is ranked #9,830, placing it in the top 44% of all ranked servers.

Tag details

Where does A Shockbyte Rust Server appear among the Rust Census lists and filters?

The Rust Census lists that A Shockbyte Rust Server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on A Shockbyte Rust Server carry?

Read by the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 2,200 with seed 57841, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to A Shockbyte Rust Server?

You can open the console in Rust with F1 and enter client.connect 157.85.95.249:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.