Statistical profileOffline
Martinogmathilde
157.85.95.220:26392 checked 3d ago
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1. Main points
Players now
0/ 2
0% full
7-day average
0
peak 1
Rank
#10,544
top 47%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #10,544 of all ranked servers, the top 47%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on Martinogmathilde
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:42 UTC26d ago | 2 | – | running | 2 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Martinogmathilde
What the server publishes and what was recorded
| Address | 157.85.95.220:26392 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 19:42 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 157 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 66 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 11 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 21 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Martinogmathilde: what is it?
With too few wipes of Martinogmathilde on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 26 days 15 hours have passed since this world was made.
What should you expect on wipe day at Martinogmathilde?
Recent wipes drew an average peak of 2 players. 4 hours after the latest wipe, the crowd peaked.
Server record
Is Martinogmathilde up, and how well has it held up?
Martinogmathilde is offline at the time of this release; it was last seen 3 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up 13 of them, or 8%. First recorded by Rust Census on 16 September 2026.
What location has been recorded for Martinogmathilde?
A region is not published by Martinogmathilde. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 157.85.95.220:26392 is its address.
Which Rust version is Martinogmathilde running?
This release lists Martinogmathilde on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does Martinogmathilde carry?
At this release Martinogmathilde is offline, having last been seen 3 days 10 hours ago. Averaged over seven days: 0 players, with a peak of 1.
What position does Martinogmathilde hold in the server rankings?
For seven-day player hours, Martinogmathilde is ranked #10,544, placing it in the top 47% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Martinogmathilde?
These Rust Census lists include Martinogmathilde: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Martinogmathilde: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags Martinogmathilde publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for Martinogmathilde?
Size 3,750 and seed 237612: that is the procedural map on Martinogmathilde, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Martinogmathilde, what rules and settings are in force?
No gather rate is given in the name of Martinogmathilde. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is disabled.
Join details
What steps are needed to join Martinogmathilde?
Enter client.connect 157.85.95.220:26392 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp2 | Max players 2 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.