Statistical profileOffline
JDMEASY
157.85.94.71:20892 checked 17h ago
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1. Main points
Players now
1/ 75
1% full
7-day average
0
peak 3
Rank
#6,074
top 27%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 75 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #6,074 of all ranked servers, the top 27%, on player hours over the last seven days.
- Its current map went up 1d ago.
2. Players
Figure 1: Players on JDMEASY
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
1.1 days
between real wipes
Wipe-day peak
3
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 23:16 UTC1d ago | – | – | running | 1 |
| Sun 25 Oct, 19:49 UTC2d ago | 3 | – | 1.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of JDMEASY
4000 · seed 319899182
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 319899182 |
8. Server characteristics
Table 3: Characteristics of JDMEASY
What the server publishes and what was recorded
| Address | 157.85.94.71:20892 |
|---|---|
| Region | – |
| Max players | 75 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 23:16 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on JDMEASY?
The rhythm of JDMEASY's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 43 hours ago.
On JDMEASY, what happens on wipe day?
Recent wipes drew an average peak of 3 players. The peak of the latest wipe's crowd came 3 hours after it began.
About the server
How reliable is JDMEASY, and is it online now?
Last seen 17 hours ago, JDMEASY is offline in this release. By its own reported uptime, it restarted about 7 hours ago. A total of 48 of 48 hours were up over 2 full days, which is 100% of the time. It was first seen by Rust Census on 25 October 2026.
What does the performance record of JDMEASY show?
Average server fps over the last 48 hours was 109, with a low of 89. The world carried up to 94,137 entities, including buildings, deployables and all else. Up to 4,201 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for JDMEASY?
A region is not published by JDMEASY. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 157.85.94.71:20892 it is addressed.
On which Rust version does JDMEASY operate?
This release lists JDMEASY on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does JDMEASY carry?
The last count for JDMEASY was 17 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 3. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 3 players.
In the rankings of Rust servers, where is JDMEASY placed?
For seven-day player hours, JDMEASY is ranked #6,074, placing it in the top 27% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry JDMEASY?
Included in these Rust Census lists is JDMEASY: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by each tag shown on JDMEASY?
Read by the game's server browser, JDMEASY publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for JDMEASY?
JDMEASY runs a procedural map of size 4,000 with seed 319899182, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for JDMEASY?
No gather rate is given in the name of JDMEASY. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join JDMEASY?
Enter client.connect 157.85.94.71:20892 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp75 | Max players The server holds 75 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.