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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

JDMEASY

157.85.94.71:20892 checked 17h ago

moddedoxide
Release date
Next release
In five minutes (01:45 UTC)
Source
Live server queries
Server address
157.85.94.71:20892
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 75

1% full

7-day average

0

peak 3

Rank

#6,074

top 27%

Last wipe

1d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 1% of its 75 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #6,074 of all ranked servers, the top 27%, on player hours over the last seven days.
  • Its current map went up 1d ago.

2. Players

Figure 1: Players on JDMEASY

Players now and over time, UTC

AveragePeakWipe
0123419:0001:0007:0013:0019:0001:00Wiped Mon 26 Oct, 23:16 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
05010015020019:0001:0007:0013:0019:0001:00Wiped Mon 26 Oct, 23:16 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

1.1 days

between real wipes

Wipe-day peak

3

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 23:16 UTC1d ago – – running 1
Sun 25 Oct, 19:49 UTC2d ago 3 – 1.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of JDMEASY

4000 · seed 319899182

Map of JDMEASY

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed319899182
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of JDMEASY

What the server publishes and what was recorded

Address157.85.94.71:20892
Region–
Max players75
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 23:16 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on JDMEASY?

The rhythm of JDMEASY's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 43 hours ago.

On JDMEASY, what happens on wipe day?

Recent wipes drew an average peak of 3 players. The peak of the latest wipe's crowd came 3 hours after it began.

About the server

How reliable is JDMEASY, and is it online now?

Last seen 17 hours ago, JDMEASY is offline in this release. By its own reported uptime, it restarted about 7 hours ago. A total of 48 of 48 hours were up over 2 full days, which is 100% of the time. It was first seen by Rust Census on 25 October 2026.

What does the performance record of JDMEASY show?

Average server fps over the last 48 hours was 109, with a low of 89. The world carried up to 94,137 entities, including buildings, deployables and all else. Up to 4,201 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for JDMEASY?

A region is not published by JDMEASY. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 157.85.94.71:20892 it is addressed.

On which Rust version does JDMEASY operate?

This release lists JDMEASY on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does JDMEASY carry?

The last count for JDMEASY was 17 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 3. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 3 players.

In the rankings of Rust servers, where is JDMEASY placed?

For seven-day player hours, JDMEASY is ranked #6,074, placing it in the top 27% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry JDMEASY?

Included in these Rust Census lists is JDMEASY: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by each tag shown on JDMEASY?

Read by the game's server browser, JDMEASY publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for JDMEASY?

JDMEASY runs a procedural map of size 4,000 with seed 319899182, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for JDMEASY?

No gather rate is given in the name of JDMEASY. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join JDMEASY?

Enter client.connect 157.85.94.71:20892 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp75Max players The server holds 75 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.