Statistical profileOnline
Private - Raid Type Test
157.85.94.33:20552 checked 11m ago
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1. Main points
Players now
0/ 5
0% full
7-day average
0
peak 1
Rank
#13,600
top 61%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 5 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,600 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 14d ago.
2. Players
Figure 1: Players on Private - Raid Type Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 14:55 UTC14d ago | 2 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Private - Raid Type Test
What the server publishes and what was recorded
| Address | 157.85.94.33:20552 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 14:55 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 40 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 84 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 34 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 87 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 301 / 310 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Private - Raid Type Test: what is it?
Too few wipes of Private - Raid Type Test are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 14 days 7 hours ago.
What should you expect on wipe day at Private - Raid Type Test?
The average busiest point of its recent wipes drew 2 players. On the latest wipe, 2 hours passed before the crowd peaked.
About the server
How reliable is Private - Raid Type Test, and is it online now?
Private - Raid Type Test is online at the time of this release. The uptime it reports puts the last restart at about 8 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 15 October 2026.
Does Private - Raid Type Test hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 194; the lowest reading was 142. Buildings, deployables and everything else in the world took the entity count to 47,347. Memory use reached 3,311 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Private - Raid Type Test?
No region is given by Private - Raid Type Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 157.85.94.33:20552 is its address.
What version of Rust has been recorded on Private - Raid Type Test?
Rust network protocol 2635 and build 167781 on Linux is the version Private - Raid Type Test runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does Private - Raid Type Test carry?
Private - Raid Type Test stands at 0 players from 5 slots in this release. Averaged over seven days: 0 players, with a peak of 1.
In the rankings of Rust servers, where is Private - Raid Type Test placed?
The rank for Private - Raid Type Test is #13,600 on seven-day player hours, in the top 61% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Private - Raid Type Test?
These Rust Census lists include Private - Raid Type Test: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Private - Raid Type Test?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags Private - Raid Type Test publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for Private - Raid Type Test?
Private - Raid Type Test runs a procedural map of size 3,000 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On Private - Raid Type Test, what rules and settings are in force?
No gather rate is given in the name of Private - Raid Type Test. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join Private - Raid Type Test?
You can open the console in Rust with F1 and enter client.connect 157.85.94.33:20552; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players The server holds 5 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.