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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,000 players on 11,748 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Shockbyte Rust Server

157.85.93.190:26335 checked 13m ago

moddedoxide
Release date
Next release
In five minutes (11:35 UTC)
Source
Live server queries
Server address
157.85.93.190:26335
First recorded
23 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,323

top 69%

Last wipe

8d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • It ranks #15,323 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 8d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040012:0021:0006:0015:0001:0010:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

3 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Crowd held

0%

else halves by day 2

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 20 OctSun 18 OctWed 14 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 17:59 UTC8d ago 3 – running 1
Sun 18 Oct, 23:15 UTC10d ago 6 – 1.8 days 1
Wed 14 Oct, 01:46 UTC15d ago 1 halved by day 2 4.9 days 0
Wed 7 Oct, 21:36 UTC21d ago 5 halved by day 2 6.2 days 0
Sat 3 Oct, 20:47 UTC25d ago 3 halved by day 2 4 days 0
Sat 26 Sep, 18:56 UTC32d ago 7 halved by day 2 7.1 days 3
Sat 26 Sep, 00:17 UTC33d ago 7 – 0.8 days 0
Thu 24 Sep, 01:09 UTC35d ago 1 – 2 days 1
Wed 23 Sep, 15:38 UTC35d ago 4 – 0.4 days 0
Wed 23 Sep, 04:03 UTC36d ago 4 – 0.5 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte Rust Server

1900 · seed 1685963946

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapCustom Map
Size1900
Seed1685963946

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address157.85.93.190:26335
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 17:59 UTC
Hostname–
First seen23 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average167 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average67 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average17 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does A Shockbyte Rust Server wipe, and how often?

A Shockbyte Rust Server wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 8 days 17 hours have passed since this world was made.

How is wipe day run on A Shockbyte Rust Server?

The average busiest point of its recent wipes drew 3 players. On the latest wipe, 1 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 2.

Server details

How reliable is A Shockbyte Rust Server, and is it online now?

This release records A Shockbyte Rust Server as online. About 2 days 23 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 23 September 2026.

What does the performance record of A Shockbyte Rust Server show?

Over the last 48 hours, server fps averaged 233; the lowest reading was 214. Buildings, deployables and everything else in the world took the entity count to 14,999. Memory use reached 3,071 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

In which location is A Shockbyte Rust Server based?

A region is not published by A Shockbyte Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 157.85.93.190:26335 it is addressed.

What version of Rust has been recorded on A Shockbyte Rust Server?

Rust network protocol 2635 and build 167781 on Linux is the version A Shockbyte Rust Server runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on A Shockbyte Rust Server?

The present count is 0 players on A Shockbyte Rust Server, out of 40 slots. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is A Shockbyte Rust Server placed?

The rank for A Shockbyte Rust Server is #15,323 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry A Shockbyte Rust Server?

These Rust Census lists include A Shockbyte Rust Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on A Shockbyte Rust Server carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on A Shockbyte Rust Server?

The procedural map on A Shockbyte Rust Server is generated by the game, measures 1,900 and carries seed 1685963946. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.

On A Shockbyte Rust Server, what rules and settings are in force?

No gather rate is recorded for A Shockbyte Rust Server in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to A Shockbyte Rust Server?

Enter client.connect 157.85.93.190:26335 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players Slots: 40.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs167781Build Build 167781 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.