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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 57,310 players on 11,753 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Shenanigans Crew Server

157.85.92.54:20557 checked 8m ago

moddedoxide
Release date
Next release
In five minutes (22:55 UTC)
Source
Live server queries
Server address
157.85.92.54:20557
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 12

17% full

7-day average

1

peak 3

Rank

#3,383

top 15%

Last wipe

11d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 2 players on it, 17% of its 12 slots.
  • Over the last seven days it averaged 1 players, with a peak of 3.
  • It ranks #3,383 of all ranked servers, the top 15%, on player hours over the last seven days.
  • Its current map went up 11d ago.

2. Players

Figure 1: Players on Shenanigans Crew Server

Players now and over time, UTC

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608023:0008:0017:0002:0011:0021:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

7.5 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

4

players, last three wipes

Crowd held

0%

else halves by day 7

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 16 OctFri 2 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 23:03 UTC11d ago 3 – running 0
Fri 2 Oct, 14:52 UTC26d ago 5 halved by day 7 14.3 days 0
Thu 1 Oct, 21:39 UTC FW27d ago 5 – 0.7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Shenanigans Crew Server

3000 · seed 5000

Map of Shenanigans Crew Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed5000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Shenanigans Crew Server

What the server publishes and what was recorded

Address157.85.92.54:20557
Region–
Max players12
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 23:03 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average62 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average51 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does Shenanigans Crew Server wipe, and how often?

Wipes on Shenanigans Crew Server fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 11 days 23 hours ago.

On Shenanigans Crew Server, what happens on wipe day?

An average of 4 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 27 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 7.

Server details

How reliable is Shenanigans Crew Server, and is it online now?

At the latest check, Shenanigans Crew Server was online. The uptime it reports puts the last restart at about 55 minutes ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. First recorded by Rust Census on 13 September 2026.

How well does Shenanigans Crew Server perform?

The figures for the last 48 hours give an average of 60 server fps and a minimum of 57. Buildings, deployables and everything else in the world took the entity count to 50,612. The peak memory use recorded was 3,564 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is Shenanigans Crew Server based?

No region is given by Shenanigans Crew Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 157.85.92.54:20557 is its address.

What version of Rust has been recorded on Shenanigans Crew Server?

Rust network protocol 2635 and build 168909 on Linux is the version Shenanigans Crew Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does Shenanigans Crew Server carry?

At counting time Shenanigans Crew Server recorded 2 players across 12 slots. This release records a seven-day average of 1 players and a peak of 3. The busiest hour in the last 48 hours was 01:00 UTC, with an average of 3 players.

How does Shenanigans Crew Server compare with other servers in the rankings?

For seven-day player hours, Shenanigans Crew Server is ranked #3,383, placing it in the top 15% of all ranked servers.

Lists and tags

Where does Shenanigans Crew Server appear among the Rust Census lists and filters?

The Rust Census lists that Shenanigans Crew Server fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Shenanigans Crew Server carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp12 (Max players): 12 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Shenanigans Crew Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for Shenanigans Crew Server?

The procedural map on Shenanigans Crew Server is generated by the game, measures 3,000 and carries seed 5000. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is Shenanigans Crew Server configured, and what rules does it keep?

The name of Shenanigans Crew Server carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join Shenanigans Crew Server?

You can open the console in Rust with F1 and enter client.connect 157.85.92.54:20557; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp12Max players 12 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.