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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,197 players on 11,601 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Shockbyte Rust Server

157.85.92.25:28015 checked 23d ago

moddedoxide
Release date
Next release
In five minutes (17:15 UTC)
Source
Live server queries
Server address
157.85.92.25:28015
First recorded
27 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 3

0% full

7-day average

0

peak –

Rank

#15,967

top 71%

Last wipe

28d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 3 slots.
  • It ranks #15,967 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 28d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1.2 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 29 SepSun 27 SepSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 18:24 UTC28d ago 0 – running 0
Sun 27 Sep, 22:41 UTC30d ago 3 – 1.8 days 2
Sun 27 Sep, 10:36 UTC30d ago 3 – 0.5 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte Rust Server

3500 · seed 471471404

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed471471404
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address157.85.92.25:28015
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 18:24 UTC
Hostname–
First seen27 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 158 on average54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average30 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average13 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on A Shockbyte Rust Server?

A Shockbyte Rust Server wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 28 days 10 hours have passed since this world was made.

How is wipe day run on A Shockbyte Rust Server?

An average of 2 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server record

What does the record show for the uptime and current status of A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at the time of this release; it was last seen 23 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 27 September 2026.

What location has been recorded for A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 157.85.92.25:28015 it is addressed.

On which Rust version does A Shockbyte Rust Server operate?

Rust network protocol 2633 and build 165217 on Linux is the version A Shockbyte Rust Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at present; its last recording was 23 days 12 hours ago.

What position does A Shockbyte Rust Server hold in the server rankings?

The rank for A Shockbyte Rust Server is #15,967 on seven-day player hours, in the top 71% of ranked servers.

Tags, lists

Where does A Shockbyte Rust Server appear among the Rust Census lists and filters?

Included in these Rust Census lists is A Shockbyte Rust Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte Rust Server carry?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on A Shockbyte Rust Server?

Size 3,500 and seed 471471404: that is the procedural map on A Shockbyte Rust Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On A Shockbyte Rust Server, what rules and settings are in force?

The name of A Shockbyte Rust Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join A Shockbyte Rust Server?

You can open the console in Rust with F1 and enter client.connect 157.85.92.25:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp3,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp3Max players The server holds 3 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build The server runs game build 165217.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.