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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 104,335 players on 11,883 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

SDFC

157.85.92.206:24131 checked 12m ago

moddedoxide
Release date
Next release
In five minutes (19:20 UTC)
Source
Live server queries
Server address
157.85.92.206:24131
First recorded
29 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak 2

Rank

#9,475

top 42%

Last wipe

5d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #9,475 of all ranked servers, the top 42%, on player hours over the last seven days.
  • Its current map went up 5d ago.

2. Players

Figure 1: Players on SDFC

Players now and over time, UTC

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020020:0005:0014:0000:0009:0018:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

11.6 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 10

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 23:50 UTC5d ago 1 – running 0
Thu 1 Oct, 23:07 UTC FW27d ago 4 halved by day 10 22 days 0
Wed 30 Sep, 19:51 UTC28d ago 2 – 1.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of SDFC

3500 · seed 936351419

Map of SDFC

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed936351419
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of SDFC

What the server publishes and what was recorded

Address157.85.92.206:24131
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 23:50 UTC
Hostname–
First seen29 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average106 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average163 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average67 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average206 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average345 / 350

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for SDFC: what is it?

No next wipe can be predicted for SDFC, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 5 days 19 hours have passed since this world was made.

What should you expect on wipe day at SDFC?

The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 10 in those cases where it did not hold.

Server details

What does the record show for the uptime and current status of SDFC?

This release records SDFC as online. By its own reported uptime, it restarted about 5 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 29 September 2026.

What does the performance record of SDFC show?

Over the last 48 hours, server fps averaged 124; the lowest reading was 91. Buildings, deployables and everything else in the world took the entity count to 74,196. The peak memory use recorded was 4,557 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does SDFC run from?

No region is given by SDFC. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 157.85.92.206:24131 is its address.

Which Rust version is SDFC running?

Rust network protocol 2635 and build 168909 on Linux is the version SDFC runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for SDFC?

The present count is 0 players on SDFC, out of 40 slots. Averaged over seven days: 0 players, with a peak of 2. Over the past 48 hours the highest average fell at 04:00 UTC: 1 players.

What position does SDFC hold in the server rankings?

The rank for SDFC is #9,475 on seven-day player hours, in the top 42% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover SDFC?

The Rust Census lists that SDFC fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on SDFC: what do they indicate?

Read by the game's server browser, SDFC publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for SDFC?

Size 3,500 and seed 936351419: that is the procedural map on SDFC, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is SDFC configured, and what rules does it keep?

No gather rate is recorded for SDFC in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join SDFC?

You can open the console in Rust with F1 and enter client.connect 157.85.92.206:24131; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players The server holds 40 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.