Statistical profileOnline
CODYS SOLO SERVER
157.85.91.144:21139 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 8
0% full
7-day average
0
peak 2
Rank
#9,521
top 43%
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 8 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #9,521 of all ranked servers, the top 43%, on player hours over the last seven days.
- Its current map went up 10d ago.
2. Players
Figure 1: Players on CODYS SOLO SERVER
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
5.1 days
between real wipes
Wipe-day peak
4
players, last three wipes
Crowd held
0%
else halves by day 4
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 02:57 UTC10d ago | 4 | – | running | 0 |
| Mon 12 Oct, 00:43 UTC15d ago | 3 | halved by day 4 | 5.1 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of CODYS SOLO SERVER
2500 · seed 744831120
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2500 |
| Seed | 744831120 |
8. Server characteristics
Table 3: Characteristics of CODYS SOLO SERVER
What the server publishes and what was recorded
| Address | 157.85.91.144:21139 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 02:57 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 48 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 61 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 58 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 13 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 14 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for CODYS SOLO SERVER: what is it?
Too few wipes of CODYS SOLO SERVER are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 10 days 21 hours have passed since this world was made.
On CODYS SOLO SERVER, what happens on wipe day?
Recent wipes drew an average peak of 4 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 4.
About the server
Is CODYS SOLO SERVER up, and how well has it held up?
CODYS SOLO SERVER is online at the time of this release. About 4 days 16 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 144 of them, or 86%. First recorded by Rust Census on 11 October 2026.
How well does CODYS SOLO SERVER perform?
Average server fps over the last 48 hours was 225, with a low of 203. The world carried up to 30,531 entities, including buildings, deployables and all else. The peak memory use recorded was 3,927 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for CODYS SOLO SERVER?
No region is published by CODYS SOLO SERVER. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 157.85.91.144:21139 is its address.
What version of Rust has been recorded on CODYS SOLO SERVER?
Rust network protocol 2635 and build 167781 on Linux is the version CODYS SOLO SERVER runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on CODYS SOLO SERVER?
The present count is 0 players on CODYS SOLO SERVER, out of 8 slots. Averaged over seven days: 0 players, with a peak of 2.
How does CODYS SOLO SERVER compare with other servers in the rankings?
For seven-day player hours, CODYS SOLO SERVER is ranked #9,521, placing it in the top 43% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry CODYS SOLO SERVER?
The Rust Census lists that CODYS SOLO SERVER fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on CODYS SOLO SERVER?
Read by the game's server browser, CODYS SOLO SERVER publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp8 (Max players): 8 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for CODYS SOLO SERVER?
CODYS SOLO SERVER runs a procedural map of size 2,500 with seed 744831120, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On CODYS SOLO SERVER, what rules and settings are in force?
No gather rate is recorded for CODYS SOLO SERVER in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to CODYS SOLO SERVER?
Enter client.connect 157.85.91.144:21139 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp8,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp8 | Max players 8 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.