Statistical profileOnline
FIND GUZMAN
157.85.91.111:28015 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
1
peak 4
Rank
#3,903
top 18%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 1 players, with a peak of 4.
- It ranks #3,903 of all ranked servers, the top 18%, on player hours over the last seven days.
- Its current map went up 11d ago.
2. Players
Figure 1: Players on FIND GUZMAN
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
14.6 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
0%
else halves by day 1.5
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 4, 46 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 04:13 UTC11d ago | 4 | – | running | 3 |
| Thu 1 Oct, 22:18 UTC FW26d ago | 1 | halved by day 2 | 15.2 days | 0 |
| Thu 17 Sep, 21:35 UTC40d ago | 5 | halved by day 1 | 14 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of FIND GUZMAN
2500 · seed 4815162
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2500 |
| Seed | 4815162 |
8. Server characteristics
Table 3: Characteristics of FIND GUZMAN
What the server publishes and what was recorded
| Address | 157.85.91.111:28015 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 04:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 134 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 155 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 73 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 36 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does FIND GUZMAN wipe, and how often?
No next wipe can be predicted for FIND GUZMAN, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 11 days 3 hours have passed since this world was made.
What should you expect on wipe day at FIND GUZMAN?
An average of 3 players attended at peak across recent wipes. On the latest wipe, 46 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 1.5.
Server details
What does the record show for the uptime and current status of FIND GUZMAN?
This release records FIND GUZMAN as online. The uptime it reports puts the last restart at about 2 days 23 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. It was first seen by Rust Census on 13 September 2026.
How well does FIND GUZMAN perform?
The figures for the last 48 hours give an average of 213 server fps and a minimum of 168. The world carried up to 30,227 entities, including buildings, deployables and all else. Up to 3,577 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for FIND GUZMAN?
A region is not published by FIND GUZMAN. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 157.85.91.111:28015 it is addressed.
Which Rust version is FIND GUZMAN running?
This release lists FIND GUZMAN on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does FIND GUZMAN carry?
The present count is 0 players on FIND GUZMAN, out of 40 slots. This release records a seven-day average of 1 players and a peak of 4. Over the past 48 hours the highest average fell at 15:00 UTC: 4 players.
In the rankings of Rust servers, where is FIND GUZMAN placed?
The rank for FIND GUZMAN is #3,903 on seven-day player hours, in the top 18% of ranked servers.
Tag details
On Rust Census, which lists and filters carry FIND GUZMAN?
Included in these Rust Census lists is FIND GUZMAN: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on FIND GUZMAN carry?
Read by the game's server browser, FIND GUZMAN publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on FIND GUZMAN?
FIND GUZMAN runs a procedural map of size 2,500 with seed 4815162, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is FIND GUZMAN configured, and what rules does it keep?
No gather rate is given in the name of FIND GUZMAN. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to FIND GUZMAN?
Enter client.connect 157.85.91.111:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.