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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,000 players on 11,814 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Shockbyte Rust Server

157.85.90.190:23896 checked 31d ago

moddedoxide
Release date
Next release
In five minutes (15:27 UTC)
Source
Live server queries
Server address
157.85.90.190:23896
First recorded
24 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

5/ 30

17% full

7-day average

0

peak –

Rank

#12,346

top 52%

Last wipe

31d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 5 players on it, 17% of its 30 slots.
  • It ranks #12,346 of all ranked servers, the top 52%, on player hours over the last seven days.
  • Its current map went up 31d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep30 Sep2 Oct4 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

0.8 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

8

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 27 SepSat 26 SepSat 26 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 14:03 UTC31d ago 5 – running 3
Sat 26 Sep, 17:45 UTC32d ago 9 – 0.8 days 0
Sat 26 Sep, 01:08 UTC33d ago 9 – 0.7 days 1
Thu 24 Sep, 21:47 UTC34d ago 8 – 1.1 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte Rust Server

1900 · seed 3288

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1900
Seed3288
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address157.85.90.190:23896
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe27 Sep 2026, 14:33 UTC
Hostname–
First seen24 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average169 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average25 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average265 / 700

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for A Shockbyte Rust Server: what is it?

A Shockbyte Rust Server wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 31 days 22 hours.

How is wipe day run on A Shockbyte Rust Server?

The average busiest point of its recent wipes drew 8 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

What does the record show for the uptime and current status of A Shockbyte Rust Server?

The latest count records A Shockbyte Rust Server as offline, last seen 31 days 22 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 24 September 2026.

What location has been recorded for A Shockbyte Rust Server?

No region is given by A Shockbyte Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 157.85.90.190:23896 it is addressed.

What version of Rust has been recorded on A Shockbyte Rust Server?

This release lists A Shockbyte Rust Server on Rust network protocol 2633 and build 165217, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for A Shockbyte Rust Server?

The last count for A Shockbyte Rust Server was 31 days 22 hours ago; it is offline at present.

In the rankings of Rust servers, where is A Shockbyte Rust Server placed?

For seven-day player hours, A Shockbyte Rust Server is ranked #12,346, placing it in the top 52% of all ranked servers.

Lists and tags

Where does A Shockbyte Rust Server appear among the Rust Census lists and filters?

These Rust Census lists include A Shockbyte Rust Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte Rust Server carry?

Read by the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for A Shockbyte Rust Server?

The procedural map on A Shockbyte Rust Server is generated by the game, measures 1,900 and carries seed 3288. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for A Shockbyte Rust Server?

No gather rate is given in the name of A Shockbyte Rust Server. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to A Shockbyte Rust Server?

Enter client.connect 157.85.90.190:23896 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp30Max players 30 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build Game build: 165217.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.