Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 52,558 players on 11,680 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

MtnDrew's Shockbyte

157.85.90.18:21452 checked 44d ago

moddedoxide
Release date
Next release
In five minutes (11:54 UTC)
Source
Live server queries
Server address
157.85.90.18:21452
First recorded
14 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#12,909

no region published

Last wipe

54d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #12,909 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 54d ago.

2. Players

Figure 1: Players on MtnDrew's Shockbyte

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of MtnDrew's Shockbyte

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of MtnDrew's Shockbyte

What the server publishes and what was recorded

Address157.85.90.18:21452
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe5 Sep 2026, 04:11 UTC
Hostname–
First seen14 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average132 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average71 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does MtnDrew's Shockbyte wipe, and how often?

Too few wipes of MtnDrew's Shockbyte are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 54 days 5 hours ago.

About the server

What does the record show for the uptime and current status of MtnDrew's Shockbyte?

The latest count records MtnDrew's Shockbyte as offline, last seen 44 days 22 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 14 September 2026.

In which location is MtnDrew's Shockbyte based?

No region is published by MtnDrew's Shockbyte. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 157.85.90.18:21452 is its address.

Which Rust version is MtnDrew's Shockbyte running?

Rust network protocol 2633 and build 163794 on Linux is the version MtnDrew's Shockbyte runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does MtnDrew's Shockbyte carry?

At this release MtnDrew's Shockbyte is offline, having last been seen 44 days 22 hours ago.

How does MtnDrew's Shockbyte compare with other servers in the rankings?

The rank for MtnDrew's Shockbyte is #12,909 on seven-day player hours, in the top – of ranked servers.

Tag details

Which Rust Census filters and lists cover MtnDrew's Shockbyte?

These Rust Census lists include MtnDrew's Shockbyte: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on MtnDrew's Shockbyte?

These are the tags MtnDrew's Shockbyte publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for MtnDrew's Shockbyte?

MtnDrew's Shockbyte runs a procedural map, which the game generates.

What settings and rules have been listed for MtnDrew's Shockbyte?

No gather rate is recorded for MtnDrew's Shockbyte in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join MtnDrew's Shockbyte?

Enter client.connect 157.85.90.18:21452 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build The server runs game build 163794.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.