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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 62,257 players on 11,760 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

The Thursday Problem

157.85.90.161:28015 checked 24d ago

moddedoxide
Release date
Next release
In five minutes (22:55 UTC)
Source
Live server queries
Server address
157.85.90.161:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 75

0% full

7-day average

0

peak –

Rank

#16,010

top 71%

Last wipe

47d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 75 slots.
  • It ranks #16,010 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 47d ago.

2. Players

Figure 1: Players on The Thursday Problem

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of The Thursday Problem

4500 · seed 1163496358

Map of The Thursday Problem

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1163496358
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of The Thursday Problem

What the server publishes and what was recorded

Address157.85.90.161:28015
Region–
Max players75
Group limit8, the default
Wipe schedule–
Last wipe10 Sep 2026, 01:49 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average81 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average87 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average84 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average22 / 1000

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for The Thursday Problem: what is it?

The rhythm of The Thursday Problem's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 47 days 21 hours.

Server details

Is The Thursday Problem up, and how well has it held up?

Last seen 24 days ago, The Thursday Problem is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.

Which location does The Thursday Problem run from?

A region is not published by The Thursday Problem. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 157.85.90.161:28015 is its address.

Which Rust version is The Thursday Problem running?

Rust network protocol 2633 and build 165217 on Linux is the version The Thursday Problem runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for The Thursday Problem?

The last count for The Thursday Problem was 24 days ago; it is offline at present.

How does The Thursday Problem compare with other servers in the rankings?

The rank for The Thursday Problem is #16,010 on seven-day player hours, in the top 71% of ranked servers.

Tag details

Which Rust Census filters and lists cover The Thursday Problem?

These Rust Census lists include The Thursday Problem: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on The Thursday Problem: what do they indicate?

Read by the game's server browser, The Thursday Problem publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp75 (Max players): Slots: 75; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for The Thursday Problem?

The Thursday Problem runs a procedural map of size 4,500 with seed 1163496358, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is The Thursday Problem configured, and what rules does it keep?

The name of The Thursday Problem carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is disabled.

Join details

How can you connect to The Thursday Problem?

You can open the console in Rust with F1 and enter client.connect 157.85.90.161:28015; or press Launch Rust and join on this page, and you are connected through Steam. https://cdn.discordapp.com/icons/1516835928872587374/f7d24e4228c4bf8c28b854e01a42c2f4.webp?size=2048 is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp75,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp75Max players Slots: 75.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build Game build: 165217.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.